Kerbal Space Program dev criticised for crunch and low pay

Matthew Jarvis
Kerbal Space Program dev criticised for crunch and low pay

The raging debate over working conditions over working conditions in the development industry has once again reared its head, this time at Kerbal Space Program creator Squad.

The former media director of Kerbal Space Program developer Squad hasvented his frustration with the Mexican studio's treatment of its staff.

Among his accusations were claims that four workers – Anthony Keeton, ‘Captain Skunky', Rob Nelson and himself – were let go from the company after building the foundation” of the space exploration simulator. After running out of usefulness and competing the brunt of the work we were all fired,” he explained.

PDtv also criticised the developer's low wages, saying: $2,400 was my yearly salary working a full time eight hours a day, 40 hours a week job.” He added: "Welcome to Squad; we pay you like shit, then fire you when your work is finished so we can just take it over and maintain it,” he said bluntly.

Develop has lots more on this story.

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