MCV’s 30 Under 30 unveiled in this week’s issue

Marie Dealessandri
MCV’s 30 Under 30 unveiled in this week’s issue

It’s time for us to reveal our definitive list of the industry’s brightest young minds. For this year’s 30 Under 30 (sponsored by OPM Jobs), we were inundated with entries, which made choosing the final list of 30 very tough – so this really is the cream of the crop. We’re really pleased with the diverse nature of the list this year, encompassing every aspect of our industry from retail strategy and marketing to journalism and business development. Check out the list here or in the digital edition and congratulations to you all!

In this week’s issue, we also talk to Unity‘s CMO Clive Downie on how its community of creators is its most valuable asset.

Meanwhile, Telltale is entering a TV-like production model. We spoke to the company about its new strategy just before announcements were made to radically downsize its workforce.

We also talk to Spanish publisher and distributor Badland Games as it prepares to consolidate its position with development and shakes up retail with its physical collector’s editions of indie titles.

Elsewhere, general secretary of the Italian games industry association AESVI Thalita Malago talks about the trade body’s plan for Italy to become the “next rising star in the video games industry” and GAME’s CEO Martyn Gibbs discusses the retailer’s latest figures and more recent developments.

The latest digital edition can be read here for free

The full contents of this week's issue are below:

  • OPINION: Why develop a VR game now? Make Real’s director of immersive technologies Sam Watts has the answer
  • OPINION: Failbetter Games’ marketing manager Haley Uyrus on how to make the most of your sales funnel
  • OPINION: Gfinity’s David Yarnton on dinosaurs in the rapidly evolving digital world
  • 30 UNDER 30: MCV’s ultimate list of the 30 most brilliant young people working in the UK games industry right now
  • UNITY: The most important part of any game is its players. And Unity is using that exact philosophy when it comes to creators on its platform
  • TELLTALE: We talked to Telltale about its strategy just before it announced a 25 per cent cut of its workforce
  • BADLAND: Badland Games’ business development manager Felipe Rojo on the firm’s evolution to development and its collector’s editions business
  • AESVI: We catch up with the Italian games industry association to discuss its plan to grow its home market
  • GAME: The High Street retailer’s full year financial results are in and its momentum looks promising
  • PLUS! Star Wars merchandise range, Call of Duty: WWII tops the weekly charts, PlayerUnknown’s Battlegrounds and Xenoblade Chronicles 2 headline the big game releases of the week, and more

MCV's 30 Under 30 is sponsored by OPM Jobs

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