Warface to be published by My.com from February

Katharine Byrne
Warface to be published by My.com from February

Crytek's Warface has a new publisher for Europe and North America. Starting from February 2017, the first-person-shooter will be published by My.com in the above territories. Crytek, meanwhile, will remain in charge of updates as well as its ongoing support.

With My.com taking over all publishing and operations duties, the move should allow Crytek to focus solely on the game's ongoing development. The partnership will also allow for additional player events, such as cross-regional eSport tournaments.

"This new partnership will allow Crytek to focus on the development aspect while bringing more content and updates toWarface, which will in turn bring more opportunities for fans and players of the game alike," My.com said in a statement on its website.

The change in publisher will also prompt a migration of players' accounts. Crytek and My.com have said they've already developed a plan for a "smooth transition", however, stating that characters, items, rewards, achievements and currency balances will all be saved and transferred across. More detailed instructions and arrangement will be made available through Warface's official communication channels and forums soon.

Crytek and My.com are excited about the transition and look forward to the considerable growth of the game in North America and Europe,” said Crytek's founder and managing director Faruk Yerli.

[The] My.com team knows the Warface game exceedingly well, thanks to the operation expertise of its parent company Mail.Ru, which is a close partner of Crytek and has been successfully operating Warface in CIS countries for 4 years and made the game one of the leading online shooter game in CIS with a total player base exceeding 40 million registered players.”

Warface originally launched in 2013 as a free-to-play online shooter for PC and Xbox 360. Developed by Crytek Kiev, it was published by Trion Worlds in Europe and North America. After middling reviews from critics, the Xbox 360 version was eventually discontinued in February 2015.

Crytek itself has also been in hot water lately, shuttering a number of studios at the end of last year after weeks of rumours concerning unpaid staff. Only its Frankfurt and Kiev studios now remain in operation.

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