H1Z1 development ‘paused’ on PS4 and Xbox One

Ben Parfitt
H1Z1 development ‘paused’ on PS4 and Xbox One

Daybreak has announced that the arrival of zombie hit H1Z1: King of the Kill on consoles will now be later than originally planned.

The game, which is currently available on PC via Steam Early Access, had been scheduled for launch on consoles this summer. However, while King of the Kill will get a full release on PC on September 20th, to achieve this the console SKUs have had to be put on hold.

It became apparent that the schedule was just too risky,” producer Chris Wynn said. We were spread too thin trying to fix areas of the game while simultaneously getting the game to work on the console hardware. It became clear that to best line up the game for success was to reduce the number of variables in the equation.

As a result, I have decided to pause our efforts on the console versions and put 100 per cent of the focus on to the PC version of the game for right now. It was definitely a tough decision, but I think it was the right one to make. We have been able to make essential updates to the gunplay, combat, and vehicles, get the new map in a state to go live, and add lots of polish to the core areas of the game.

What does that mean for an Xbox One and PS4 launch? As soon as we ship the full PC experience out of Early Access, we will turn our focus back to converting that same experience to run on the consoles. I don't want to promise an exact date, since we are committed to doing it the best way possible at the expense of time.”

H1Z1 was earlier this year split into two games – King of the Kill and Just Survive. The former is focused on competitive multiplayer, while the latter is the more traditional survival zombie outing, mirroring how the game was when it first launched.

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