Souled Out: Immortal Unchained announced, blending Souls and 40K to great effect

Seth Barton
Souled Out: Immortal Unchained announced, blending Souls and 40K to great effect

UK publisher Sold Out has announced a new Souls-like action RPG at gamescom, titled Immortal: Unchained. The new IP comes from Swedish developer Toadman Interactive and will be available digitally and at retail on the PS4, Xbox One, and PC via Steam in Q2 next year.

The easiest way to describe Immortal: Unchained is as a blend of Dark Souls and Warhammer 40K. The dark, future setting is reminiscent of Games Workshop’s popular gothic sci-fi – originally a table-top war game. Here, we get a third-person action RPG that concentrates on gunplay rather than melee weapons.

You might have guns, but the action is still designed to be up-close-and-personal. Static shields, tight confines and enemies with weak points on their rear all conspire to get you close to your enemy. Weapons are far less effective from range, too, so distant potshots have little effect. Your foes have a mixture of complementary abilities, such as a unit which locks onto you, making all enemy fire home-in on your position. 

The team at Toadman has huge experience, with staff who have have worked on both Battlefield 1 and The Witcher series. It’s a small team, but the quality of the work on show to date belies the team’s size.

“Immortal: Unchained is a fresh new take on the emerging Souls genre,” said Sarah Hoeksma, marketing director at Sold Out. “It is not for the faint-hearted and is a seriously challenging game. The story and range combat really sets us apart from other games out there, and we’re really excited to finally be showing Toadman’s first IP to everyone at gamescom.”

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