SuperData: Digital games generated $6.2bn worldwide in February

Alex Calvin
SuperData: Digital games generated $6.2bn worldwide in February

Digital game sales were up ten per cent year-on-year this February, reaching a total value of $6.2b (4.4bn).

That's according to research firm SuperData, which reports that digital console games saw the largest growth – 34 per cent year-on-year. Console also saw a 27 per cent growth in audience.

New game sales fell 180,000 units, which SuperData blames on a lack of major new releases in February 2016 than 2015.

Call of Duty: Black Ops III topped the console chart due to the launch of its first round of DLC – Awakening. FIFA's position at second place is the result of the popularity of its FIFA Ultimate Team mode.

Counter-Strike: Global Offensive heads up the PC DLC Top Five, while Riot's MOBA giant League of Legends holds No.1 in the free-to-play MMO ranks.

Below are SuperData's Top Five charts for the games space in February 2016:

Digital console

1. Call of Duty: Black Ops III
2. FIFA 16
3. Grand Theft Auto V
4. Madden NFL 16
5. Fallout 4

PC DLC

1. Counter-Strike: Global Offensive
2. StarCraft II
3. Rise of the Tomb Raider
4. Fallout 4
5. Grand Theft Auto V

Free-to-play MMO

1. League of Legends
2. Crossfire
3. Dungeon Fighter Online
4. World of Tanks
5. DOTA 2

Pay-to-play MMO

1. World of WarCraft
2. Lineage I
3. TERA: Online
4. Star Wars: The Old Republic
5. Blade & Soul

Mobile

1. Clash of Clans
2. Game of War: Fire Age
3. Candy Crush Saga
4. Monster Strike
5. Puzzle & Dragons

Social

1. DoubleDown Casino
2. Slotomania
3. Candy Crush Saga
4. FarmVille 2
5. Candy Crush Soda Saga

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