Digital Editions

Activision Blizzard, Bandai Namco, EA and Xbox One X headline this week’s MCV

Also featuring interviews with NIS America & Nihon Falcom, Sony DADC, UIG, and much more

  • OPINION: Exient’s product lead Dan Bergin-Holly discusses the controversy on microtransactions in multiplayer games
  • OPINION: Escape Studios’ head of games Simon Fenton on how to bring gaming into schools
  • BANDAI NAMCO: Doubling down on Europe – how Bandai Namco is putting European games at the core of its publishing strategy
  • ACTIVISION BLIZZARD: We talk to Activision Blizzard about the almost limitless opportunities to build franchises around its biggest titles
  • EA TALKS EU: We talk to EA about the wider issues challenging the UK games industry
  • XBOX ONE X: In the ‘engagement’ era, is the Xbox One X what the industry ordered?
  • SAVING THE JRPG: NIS America and Nihon Falcom presidents discuss the Japanese market and how games firms in the country need to “look outward” to keep growing
  • SONY DADC: DADC is diversifying and has chosen a Brit to head up its latest division. We talk to Chris Spearing about the company’s enviable reach
  • UIG: Stefan Berger, head of business development at UIG, tells MCV about the state of the simulation genre, the company’s shift to consoles and its distribution partnership with publisher Toplitz
  • PLUS! FIFA 18 tops the October monthly charts, L.A. Noire and Star Wars Battlefront II headline the big game releases of the week, and more

Latest Edition MCV 929 10th November


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MCV magazine is the essential fortnightly information resource for everyone in the games business - from the store manager to the global executive.

Total circulation via direct-to-desk and digital distribution is 10,000, including 6,000 buyers, branch and store readers.

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