MCV delivers priceless trade information to the entire video games industry every single day.
Total monthly readership figures across print, online, digital, email and mobile is over 370,000.
Reaching every branch and buyer in the UK, MCV is the most effective way to communicate new product messages, build new brands and find new staff.
Why advertise with MCV?
Online: www.mcvuk.com is the dominant games site for trade readers and those with a professional interest in the business. Advertising solutions include Home page hijacks, section sponsorships and MPUs.
Email Services: MCV Daily Digest and Newsflash offers a complete rundown of games industry news. It is written purely from a trade perspective and delivered directly into the inboxes of over 14,000 retail and industry readers.
Print: Total readership of the the weekly edition is 14,000 across print and digital edition.
But don't just take our word for it. An independent survey of our online readers conducted by Mobizest has underpinned the value of working with MCV, underlining the influence that both the web and print editions hold over purchasing decisions and sell-through.
Over 600 readers responded to the survey. Instant insights include the fact that 64 per cent of MCV's huge online readership is trade.
At the same time, with 36 per cent being consumer, this offers an attractive number of elite gamers from MCV's average net readership of more than 350,000 per month.
Of those who work in the industry, a whopping 76 per cent work within retail, and nearly 53 per cent of them are in turn responsible for purchasing decisions and budget expenditure.