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Pathfinder rights acquired by Obsidian

Pathfinder rights acquired by Obsidian

Fallout: New Vegas studio Obsidian Entertainment has struck a licensing deal with Paizo Publishing to create games based on the Pathfinder IP.

Erik Johnson
by Erik Johnson
on Aug 15th 2014 at 2:01AM in News
MCV @ GAMESCOM: 'Clones are holding the industry back,' says Romero

MCV @ GAMESCOM: 'Clones are holding the industry back,' says Romero

Veteran games developer John Romero has said clones of popular indie hits are hindering the rise of new genres that could expand the games industry.

James Batchelor
by James Batchelor
on Aug 14th 2014 at 4:52PM in News
MCV @ GAMESCOM: Ubisoft vows to improve its PC games

MCV @ GAMESCOM: Ubisoft vows to improve its PC games

Assassin's Creed publisher Ubisoft says it is making strides in its attempts to win over dissatisfied PC gamers.

Christopher Dring
by Christopher Dring
on Aug 14th 2014 at 4:34PM in News
MCV @ GAMESCOM: 'Players didn't understand Destiny until they played the beta,' says Bungie

MCV @ GAMESCOM: 'Players didn't understand Destiny until they played the beta,' says Bungie

Gamers could not grasp what MMO FPS title Destiny was about prior to its beta.

Alex Calvin
by Alex Calvin
on Aug 14th 2014 at 4:21PM in News

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PC version of PES 2015 not the same as PS4 and Xbox One

PC version of PES 2015 not the same as PS4 and Xbox One

It sounds as if the PC version of PES 2015 won’t be the same beast as the PS4 and Xbox One game.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 4:06PM in News
MCV @ GAMESCOM PREVIEW: Dead Island 2

MCV @ GAMESCOM PREVIEW: Dead Island 2

The City of Angels becomes the City of the Dead in the next game in Deep Silver’s open-world zombie-bashing RPG series, Dead Island.

Matthew Jarvis
by Matthew Jarvis
on Aug 14th 2014 at 3:57PM in News
MCV @ GAMESCOM: PS4 goes beyond the core as sales fly past 10 million

MCV @ GAMESCOM: PS4 goes beyond the core as sales fly past 10 million

The CEO of PlayStation says the console games industry must go beyond the core gamer if it wants to see the sort of numbers reached by PS2 and Wii again. ...

Christopher Dring
by Christopher Dring
on Aug 14th 2014 at 3:56PM in News
So we'll see The Last Guardian at TGS, right?

So we'll see The Last Guardian at TGS, right?

The Last Guardian was no-where to be seen at Gamescom this week. So a showing at The Tokyo Game Show next month is a given, surely?

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 3:55PM in News

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Ubisoft assures fans over Assassin's Creed: Unity microtransactions

Ubisoft assures fans over Assassin's Creed: Unity microtransactions

The ability to pay cash for upgrades and unlocks in Assassin’s Creed: Unity will not alter the core experience, Ubisoft has vowed.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 3:27PM in News
MCV @ GAMESCOM INSIGHT: Graphine on its new Granite SDK

MCV @ GAMESCOM INSIGHT: Graphine on its new Granite SDK

Aljosha Demeulemeester, CEO of middleware specialists Graphine Software, tells MCV @ Gamescom about the firm’s new Granite SDK. 

on Aug 14th 2014 at 2:45PM in News
VIDEO: See how Minecraft runs on Vita

VIDEO: See how Minecraft runs on Vita

Sony has released a new video of the Vita version of Minecraft in action.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 2:38PM in News
Ikaruga creator working on new PS4 shooter

Ikaruga creator working on new PS4 shooter

The man behind cult Treasure shooter Ikaruga has said he’s currently developing a new PS4 shooter called Ubusana.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 1:46PM in News

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Sony says that it doesn't feel the need to pay for exclusivity

Sony says that it doesn't feel the need to pay for exclusivity

“Do we feel the need to go out and buy outright exclusivity? Probably not.”

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 1:21PM in News
2K launches Hearthstone-like WWE Supercard

2K launches Hearthstone-like WWE Supercard

While still in the midst of trying to crack the video-on-demand market, WWE is now trying its hand at the online card battling scene.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 1:02PM in News
Yokai Watch 2 remains top of Japanese charts despite slew of new releases

Yokai Watch 2 remains top of Japanese charts despite slew of new releases

Yokai Watch 2 has remained at the top of the weekly Japanese software charts, despite five new entries in the Top Ten, according to the latest sales data from Famitsu.

Matthew Jarvis
by Matthew Jarvis
on Aug 14th 2014 at 12:49PM in News
Sonic Boom duo receive European release date

Sonic Boom duo receive European release date

Sega has confirmed the European release dates for Sonic’s upcoming Wii U and 3DS outings.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 12:28PM in News

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Ubisoft explains PS3 no-show for The Crew

Ubisoft explains PS3 no-show for The Crew

The fact that PS3 is built in a very different way to PS4 and Xbox One is the reason for The Crew skipping Sony’s last-gen console.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 11:56AM in News
All PS4 DualShock 4 games will be compatible with SharePlay

All PS4 DualShock 4 games will be compatible with SharePlay

SharePlay will be compatible with all DualShcok 4 PS4 titles and does not require special coding from developers.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 11:33AM in News
Spencer: I don't want the Rare brand to mean Kinect Sports

Spencer: I don't want the Rare brand to mean Kinect Sports

Xbox boss Phil Spencer has once again reiterated Microsoft’s desire to ensure that Rare isn’t left languishing in a post-Kinect haze.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 11:10AM in News
VIDEO: Here's nearly 20 minutes of Metal Gear Solid 5: The Phantom Pain in action

VIDEO: Here's nearly 20 minutes of Metal Gear Solid 5: The Phantom Pain in action

Hideo Kojima has show off nearly 20 minutes of in-game Metal Gear Solid 5: The Phantom pain gameplay.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 10:48AM in News
'Frame rate is more important than resolution', says Xbox boss Spencer

'Frame rate is more important than resolution', says Xbox boss Spencer

The boss of Xbox has argued that people shouldn’t get too hung up on game resolutions.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 9:44AM in News
GAME shares surge following 30% sales jump

GAME shares surge following 30% sales jump

Markets may regard retail flotations as a risk, but GAME’s early success on the stock exchange prove that they can prove very successful

Ben Parfitt
by Ben Parfitt
on Aug 14th 2014 at 8:55AM in News
The second MCV @ Gamescom magazine available now for free

The second MCV @ Gamescom magazine available now for free

Our second daily Gamescom magazine hits the show floor today, but you can read it right now in your browser or on your iPad for free.

Christopher Dring
by Christopher Dring
on Aug 14th 2014 at 8:13AM in News
Might and Magic Heroes VII heading to PC next year

Might and Magic Heroes VII heading to PC next year

Might and Magic Heroes VII is in the works for a 2015 release, Ubisoft has announced.

Erik Johnson
by Erik Johnson
on Aug 14th 2014 at 3:17AM in News
Street Fighter Monopoly Collector's Edition arrives

Street Fighter Monopoly Collector's Edition arrives

A new special edition Street Fighter-themed Monopoly set is available now from retailer Funstock.

Erik Johnson
by Erik Johnson
on Aug 14th 2014 at 2:45AM in News