Codemasters renames Neon engine

Ben Parfitt
Having been in development for three years and impressing the industry and gamers alike with Colin McRae: Dirt, Codemasters’ Neon middleware engine has been renamed EGO. The engine is currently being employed in the development of Race Driver: GRID and Operation Flashpoint 2: Dragon Rising.

“We made significant investments in our own cross-platform, multi-genre development solution in anticipation of the next generation console transition, Codemasters CEO Rod Cousens stated.

“Now we are in a position to rev mature middleware technology to get the most from today’s leading game systems. The EGO Engine is already making its mark on the industry with award-winning, multi-million-unit selling titles.”

On-going development of the EGO Engine formed part of the £40.5m Codemasters invested in game design and technical development in the 12 month fiscal period to June 30 2007, an increase of over 150 per cent over the previous year.


Tags: codemasters , ego , middleware , neon

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