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Duke Nukem delay 'no trick'

Dominic Sacco
Duke Nukem delay 'no trick'

Duke Nukem Forever developer Gearbox Software has said the long overdue game’s latest delay was not a marketing ploy.

2K Games' Xbox 360, PS3, PC shooter was delayed last week from May 6th to June 10th, with Gearbox announcing the new date in the form of a comedic video.

The studio’s boss Randy Pitchford says the reason for the delay is genuine.

“No trick – we believed May when we announced it,” he told Eurogamer.

“There is always uncertainty and we use experience and trends to help us be predictive. We are not perfect when it comes to predicting uncertain outcomes, but we are perfect at being committed to our goals and working relentlessly towards them.

“I think we may have been able to force May, but we think that would've introduced risks that would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever.

Pitchford added: “We are driven by fans who are as anxious for the game to finally be released as we are. The continued support of our fans does miracles for our morale and that drives quality and performance. It’s for the fans that I am confident this slight schedule adjustment is the right thing to do.”

Duke Nukem Forever’s development was first announced in 1997 by previous developer 3D Realms.

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Tags: 2k games , duke nukem forever , gearbox , pitchford , randy

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