A collection of development studios and publishers, from Sega to Capcom, have today announced their partnership with Nvidia in licensing two key technologies – PhysX and APEX.
Both the physics and effects tools will serve the entire portfolio of Sega studios, while Capcom Entertainment and Airtight Games has announced it is using both for the development of the upcoming Dark Void (pictured).
“Sega has been using PhysX technology for several years, but this new agreement enables our studios to take advantage of the full portfolio of cross-platform PhysX engines,” said Takashi Shoji, Sega’s Department Manager of Consumer Software R&D
“APEX was an important factor in our decision because it enables us to create high quality physics content in an easier and more productive manner.”
Capcom and Airtight Games, meanwhile, will use both tools to advance Dark Void’s in-game physics effects, along with a GPU-accelerated particle system that is used extensively for weapons and debris effects.
MCV sister site Develop has the full story, read it here.