The managing director of newborn mega-studio Ubisoft Toronto has revealed the group is assembling a new technology division – one that could possibly be building a next generation game engine.
“I can’t talk too much about it,” Jade Raymond told Develop, “but I will say that Toronto has a technology group, building central tech for Ubisoft, and that’s going to be the team that starts looking towards the future. Real cutting-edge stuff.”
She said that the Toronto studio – which has a ten year plan to grow from 50 staff to 800 – is in “an interesting strategic position” with its long-term view to the future.
Raymond couldn’t elaborate on the matter but all facts point to Toronto building a successor to the acclaimed Anvil engine – the platform behind blockbusters such as Assassin’s Creed and Prince of Persia.
Develop has the full story.