The North American version of Tera: Rising has pulled in 1.4m new accounts since going free-to-play in February, En Masse Entertainment has announced.
The publisher also shares that engagement is up tenfold in terms of max concurrent players after last month's switch. Along with going free-to-play, the MMO has been bolstered by new servers and recently introduced content additions – including a new 3v3 PVP battle arena, and a new dungeon.
“We’ve been blown away by the waves of players logging into TERA, and we’re seeing amazing growth in both registrations and daily users,” said En Masse CEO Chris Lee. “It’s always great to eclipse the one-million-player mark, and at our current rate, it won’t be long before we hit two million.”
A five-day Dracoloths Rising event has been readied in celebration of the significant player growth, and by this summer the plan is to add a 20v20 battleground and new player-based alliance system to the game.
“This success is pushing En Masse even harder to deliver more content and improve our service,” Lee added. “So stay tuned.”