Microsoft has outlined the punishments it has in store for players who exhibit disruptive behaviour on Xbox Live.
Those who reputation level falls into the ‘needs work’ category will from this month begin receiving “reputation warnings”, the purpose of which “is to remind players about their effect on the community and encourage them to have more positive interactions”.
Should your reputation descend into ‘avoid me’, however, Microsoft has said it will cut “certain privileges such as Twitch broadcasting” and employ reduced matchmaking pairings.
Those who achieve a ‘good’ reputation level are also in line for some sort of reward, although this has not yet been detailed.
“By looking at someone’s Gamercard you’re able to quickly see their reputation,” Xbox Live program manager Micheal Dunn said. “The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live.
“We designed the algorithm so it won’t penalise you for bad reports over a few weeks of play. The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes.
“At the end of the day, our goal is to match you with other gamers you’ll enjoy, and create the best gaming community online.”