OnLive: Publishers feel constrained by Xbox 360, PS3

CEO, founder and president of OnLive Steve Perlman has told PCR it will look to work with the current gaming platforms such as Xbox and PS3, though 2005 architecture means they are ‘getting long in the tooth.’

The cloud gaming service works through a mini-console connected to a TV, directly through a PC, or through smartphone and tablet apps. The visuals are streamed to the user, while the actual computing is done on powerful servers around the world.

It will launch in the UK in Autumn having already launched in the US last year.

When asked if such a system will come to dominate gaming, Perlman said: "In time as the years go by, we’re looking at 2005 architecture for Xbox 360 and PS3. They’re getting a bit long in the tooth.

"And I think what you’ll see is people saying ‘you know I really want to play this very high performance game that just can’t be played on a console.’ And I guess at that point we become sort of competitive, but if it was us or someone else there’s a natural movement from old game platforms to the next generation."

Sister site PCR has the full story.

About MCV Staff

Check Also

[From the Industry] Dicefolk Brings Deckbuilding & Monster-Collecting to Switch

Dicefolk to Bring Deckbuilding and Die-licious Monster-Collecting Gameplay to Nintendo Switch Later This Year Roll …