PS4 architect Mark Cerny has shed new light on Sony’s DualShock 4, stating that it was made to please FPS fans and revealing that at one point Sony had considered biometric sensor strips for the controller.
Speaking with Stuff, Cerny confirmed that the company looked into touch sensors designed to track data relating to a player’s emotions – ultimately deciding to leave them out from the final design.
“Would it help to measure the galvanic response of the skin? We tried out a tremendous number of things – and then we went to the game teams to ask them what they thought they could use from the controller.”
Cerny also spoke on how the official design was created with first-person shooter fans in mind.
“Historically we have heard many times that our controllers have not been ideal for first-person shooters, so we wanted to make sure we had something that would be much better for that genre.”
“We tested the throw of the triggers, the position of the triggers, how much pressure it takes. We looked at the joysticks, the dead spot, we looked at convexity and concavity. I haven’t heard a negative comment about it yet. For a controller with a very different form factor that was just amazing to see.”
The PS4 and DualShock 4 are due out later this year.