In a wider interview, Stringer also admitted that he had played on a Wii – and said that Sony had “neglected to pursue” Nintendo’s audience effectively in the past.
He added that Wii "may [have] a superior [business] model" – despite calling it an "expensive, niche game device" in the past.
“The major difference lies in the fact that Nintendo makes money with the hardware alone, which may be a superior business model,” he said.
“But the Wii is not succeeding at our expense – it is not hurting us. We decided years ago to build a game console that offers much greater functionality. The Playstation 3 has an enormous processor; it is gradually emerging as the central server in our users' homes.”
When asked if PS3 could make back the money it had lost, Stringer added:
“Not for as long as I live. It will certainly take some time. The traditional business model for the PlayStation envisaged us making a loss with the hardware in the early years until the production costs had decreased to a point that enabled us to break even.
"In the meantime, we earn money with the games. We are currently at the stage in which we need to get a grip on the production costs. That takes time. We are already making more money with the games than we are losing with the hardware.”
Discussing Wii, he commented:
“It's a different experience. The Wii is a well-made device that has found a new target group. For a while, we held the same target group with the SingStar karaoke game. But perhaps we neglected to pursue that avenue.
"PlayStation games are rather designed for those who play a lot. Although it's a different strategy, it pays off. We currently have a production bottleneck with the PlayStation 3.”