THQ cutting marketing jobs to bolster development effort

In its ongoing restructuring effort, THQ has let go of 20 employees from its marketing and production staff; stating that the moves will subsequently be used to boost the company’s development side.

An internal memo, apparently penned by THQ president Jason Rubin and published by 3D Realms founder Geroge Broussard, was sent out to staff earlier this week. In it, Rubin outlines plans for layoffs in the aforementioned departments and makes it clear that the move is to have no impact on the development teams and titles in production.

"It is worth pointing out that none of the development teams are effected, and we do not anticipate the reduction to have any impact whatsoever on the titles in production or the future scale of our output.

It is also quite likely that in the long run the company will hire new individuals with different skill sets in their stead. To put this in perspective, Volition alone anticipates growing by about 20 individuals in the next 12 months."

Rubin states the change represents a shifting of resources from oversight to production.

A THQ rep has since provided a statement to Joystiq:

"THQ confirms a realignment has taken place in the company’s marketing and production groups in Agoura Hills. This change is reflective of the company’s ongoing strategy to create a more focused, agile, and digitally-oriented organization. Less than 3% of the company’s global workforce was impacted, and no development teams or projects were affected by this action."

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