There were 108,000 unique Twitch broadcasts from Xbox One in the first week since the streaming tech was patched onto the machine.
On March 11th specifically, which was the first day Twitch was available on Xbox One, 30 per cent of the service’s broadcasts were made from Microsoft’s machine. The 108k week one total represented 22 per cent of all Twitch broadcasts in the period.
For comparison, PS4 streams accounted for ten per cent of Twitch’s total between the console’s launch on November 15th and December 10th, helping Twitch up its total number of broadcasts from 600k to 700k between October and November.
Between December 23rd and January 3rd PS4 accounted for 20 per cent of Twitch broadcasts, with over 1.7m broadcasts being made from PS4 between launch and early January.
“Microsoft has a put a lot of time and effort into ensuring their Twitch integration would be a robust experience, and based on the amount of Xbox One owners streaming from their living rooms, the move paid off,” Twitch COO Kevin Lin said.
“This high rate of adoption for our console integrations has elevated our role in the entertainment industry. People go to Hulu to watch TV, Netflix to watch movies, and now they go to Twitch to watch and broadcast video games. We’re really fortunate for such a passionate and progressive community who made this all possible.”