A new study by the World Health Organisation has named video games as one of the major drivers behind the growing global challenge that is childhood obesity.
The report says that one third of kids across the world are now classified as obese, blaming what is describes as a sedentary lifestyle. Only 25 per cent of boys and just 15 per cent of girls are said to get the required amount of exercise.
Examples cited for the reasons by the trend include spending three hours or more per day watching TV, playing computer games, or chatting with friends online”.
With regards to physical activity levels, we did not find much of a difference between poor and rich countries,” the report added. Growing up in a poor country does not necessarily mean that kids get more physical activity.”