Entries in '1080p' (20)
Titanfall will launch on Xbox One in the US tomorrow and the UK this Friday at a resolution of 792p.
Just two weeks ahead of its March 14th release, Respawn is still unable or unwilling to confirm the display resolution for Titanfall on Xbox One.
Yet another high-profile multi-platform release has been confirmed as running at a higher resolution on Sony’s next-gen console.
Another game has been confirmed as running at sub-1080p on Xbox One.
Xbox One’s eSRAM is the cause of Xbox One’s struggle to output games at 1080p.
Ubisoft’s Assassin’s Creed IV will only output a native 1080p picture on PS4 once users have downloaded a patch.
The design director of Xbox One launch title Ryse: Son of Rome has said that gamers should stop fixating on the “non-issue” of game resolutions.
Call of Duty: Ghosts developer Infinity Ward has at last explained the reason for the resolution discrepancy of the game between PS4 and Xbox One.
After a week of fierce rumours, the resolution disparity between the Xbox One and PS4 versions of Call of Duty: Ghosts has now been officially confirmed.
The developers of Ubisoft’s open-world title Watch Dogs have admitted that the game will not run at 60 frames per second on next-gen consoles.
Microsoft has confirmed that Xbox One launch title Ryse does not natively run in 1080p.
A 1080p HD Tactical Camera is the star inclusion in this year’s Prestige Edition of Activision’s Call of Duty release, COD: Ghosts.
Games for the Xbox One will not be required to run at a resolution of 1080p or at 60 frames per second.
Debates continue to rage about how well the Wii U’s visuals stack up against Xbox 360 and PS3, but new information looks good for Nintendo’s machine.
EA owned developer DICE has named a few of the compromises it has had to make to get the visually spectacular Battlefield 3 running on PS3 and Xbox 360.
If for one moment you can duck the noise about today's arrival of the 3DS, you might also note that another machine also hits the UK today – Apple's iPad ...
The official guidelines for developers working on 3D titles for the PS3 recommend that studios avoid trying to make their 3D games support 1080p, instead suggesting that they stick to ...
Both the PS3 and Xbox 360 lack the processing power needed to run ‘proper’ next-gen 3D titles, according to one console developer.