Entries in 'bethesda' (127)
Oculus has comprehensively refuted Zenimax's accusation that the firm stole technology from the Elder Scrolls publisher.
FIFA 14 has taken the No.1 spot in the UK Chart-Track Top 40 for the eleventh time.
Bethesda’s The Elder Scrolls Online is out on PC and Mac today and the launch trailer is well worth five minutes of your time.
There will not be an Xbox 360 or PS3 version of the as-of-yet undated Doom beta.
The implementation of a monthly subscription fee for the upcoming The Elder Scrolls Online was not forced upon Bethesda by parent company ZeniMax.
The survival horror blockbuster will launch throughout Europe in August.
Bethesda has confirmed that PS4 owners will not need to subscribe to PlayStation Plus to play The Elder Scrolls Online.
Two new cross-publisher bundles have been announced for the US.
Having set the internet alight late last year by giving the games away for free, Good Old Games has seen the Fallout series removed from its store.
Bethesda has announced the release date for it's upcoming MMO The Elder Scrolls Online.
David Wildgoose joins MCV Pacific, we look back at the EB EXPO 2013, and musical chairs occur in Australian jobs.
While the EB EXPO is kicking off at the Sydney Showgrounds, some big changes are afoot in the Australian industry.
ZeniMax owned Skyrim publisher Bethesda has set up camp in Sydney.
Bethesda has confirmed a Game of the Year Edition for stealth hit Dishonored.
It may be too late to convince third parties to support Wii U, claims Bethesda’s VP of PR and marketing Pete Hines.
The Elder Scrolls Online should be available to all Xbox One owners, even if they don’t subscribe to Xbox Live.
More details have emerged about the business model behind Bethesa's hotly-anticipated MMO for PC and next-gen consoles.
The announcement may have met a mixed reaction, but Bethesda is confident consumers will deem its upcoming MMO to be worth the monthly fee.
Bethesda isn’t developing any of its upcoming games for Wii U and the console is not part of the company’s near-term focus, according to VP of PR and marketing Pete ...
Id software director Tim Willits has admitted that the former build of Doom 4 was scrapped because it failed to harness the spirit of the series.
It’s certainly true that in today’s competitive jobs market you need to make yourself stand out if you wish to succeed.
Bethesda's New Order: Pete Hines on Elder Scrolls, The Evil Within, Wolfenstein and the next generation
When Xbox 360 and PS3 launched Bethesda had a single development studio. Now it has seven, all working on next-generation video games.
This week's issue of MCV is a bumper edition, featuring interviews with Ginx TV, Bethesda and the men behind E3 1995.
Todd Hollenshead has left id Software after 17 years with the company.
There is an assortment of emerging markets out there – and Bethesda is interested in hardly any of them.