Entries in 'Development' (75)

GameStop wants in on development to improve pre-order exclusives

GameStop wants in on development to improve pre-order exclusives

Retailer GameStop wans to increase the amount of exclusive content it can offer customers who use it to pre-order games.

Ben Parfitt
by Ben Parfitt
on Jul 8th 2014 at 10:50AM in News
Miyamoto doesn't like describing Zelda Wii U as 'open world'

Miyamoto doesn't like describing Zelda Wii U as 'open world'

Will Zelda for Wii U be an open world game? Perhaps not in the traditional sense.

Ben Parfitt
by Ben Parfitt
on Jul 3rd 2014 at 3:10PM in News
Gears of War's Cliffy B 'officially coming out of retirement'

Gears of War's Cliffy B 'officially coming out of retirement'

Gears of War creator Cliff Bleszinski is officially coming "out of retirement" and returning to game development.

Craig Chapple
by Craig Chapple
on Jul 1st 2014 at 10:14AM in News
Fewer first-party Vita games on the way as emphasis shifts to indies

Fewer first-party Vita games on the way as emphasis shifts to indies

PlayStation Vita owners can expect more indie titles but fewer triple-A first-party games in the future.

Ben Parfitt
by Ben Parfitt
on Jun 19th 2014 at 10:02AM in News

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Ouya claims 1,000 new devs join platform every month

Ouya claims 1,000 new devs join platform every month

Crowd-funded microconsole Ouya continues to attract new developers – around 1,000 a month according to CEO Julie Uhrman.

James Batchelor
by James Batchelor
on Jun 16th 2014 at 10:47AM in News
No female characters for four-player Assassin's Creed: Unity

No female characters for four-player Assassin's Creed: Unity

Assassin’s Creed: Unity will for the first time allow four players to work together – but not, it seems, for them to play as a female character.

Ben Parfitt
by Ben Parfitt
on Jun 11th 2014 at 9:23AM in News
Half-Life 3 'is being worked on', former Valve employee asserts

Half-Life 3 'is being worked on', former Valve employee asserts

I mean, of course it’s being worked on, right? But if it’s being worked on, then where the hell is it? Etcetera etcetera.

Ben Parfitt
by Ben Parfitt
on May 23rd 2014 at 11:23AM in News
Rez creator Mizuguchi plans games development return

Rez creator Mizuguchi plans games development return

Cult developer Tetsuya Mizuguchi has revealed plans to begin work on a new game project.

Ben Parfitt
by Ben Parfitt
on May 9th 2014 at 3:47PM in News

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Microsoft parity cause rules out Curve Digital games for Xbox One

Microsoft parity cause rules out Curve Digital games for Xbox One

Games such as The Swapper, MouseCraft and Titan Attacks won’t be released on Xbox One.

Ben Parfitt
by Ben Parfitt
on May 7th 2014 at 12:28PM in News
Activision spending $500m to make Destiny its next billion dollar IP

Activision spending $500m to make Destiny its next billion dollar IP

Publisher Activision is throwing its financial clout behind Destiny in an effort to make the brand its next Call of Duty.

Ben Parfitt
by Ben Parfitt
on May 6th 2014 at 10:00AM in News
Xbox boss confirms Microsoft is working on virtual reality

Xbox boss confirms Microsoft is working on virtual reality

Phil Spencer has said that the virtual reality revolution may indeed finally be upon us.

Ben Parfitt
by Ben Parfitt
on May 1st 2014 at 11:14AM in News
Stealth Inc 2 dev: Iwata sets indie development milestones personally

Stealth Inc 2 dev: Iwata sets indie development milestones personally

(UPDATE: Curve has contacted MCV to say that while the quotes below are accurate they reference the Nintendo published Fluidity.

Ben Parfitt
by Ben Parfitt
on May 1st 2014 at 10:21AM in News

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Destiny on PC 'is not that simple', but Bungie points to future PC release

Destiny on PC 'is not that simple', but Bungie points to future PC release

Bungie’s new shooter Destiny will hit last/current/next-gen consoles in September but won’t be gracing PC… yet.

Ben Parfitt
by Ben Parfitt
on Apr 29th 2014 at 9:48AM in News
Crowdfunded MMO Pantheon runs out of cash

Crowdfunded MMO Pantheon runs out of cash

The new MMO from EverQuest and Vanguard designer Brad McQuaid has run out of money, forcing studio Visionary Realms to “slow” development.

Ben Parfitt
by Ben Parfitt
on Apr 15th 2014 at 12:38PM in News
Capcom invests $80m in new R&D facilities

Capcom invests $80m in new R&D facilities

Capcom has put $80m behind two new research and development buildings in Osaka, Japan.

Alex Calvin
by Alex Calvin
on Apr 14th 2014 at 10:59AM in News
Xbox One is NOT closing PS4 performance gap, Oddworld publisher claims

Xbox One is NOT closing PS4 performance gap, Oddworld publisher claims

Microsoft’s ongoing work with Xbox One’s development tools is NOT helping its machine catch up with the apparently still superior technical performance of PS4, it is now being said.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2014 at 11:06AM in News

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Jobs lost at Murdered: Soul Suspect developer Airtight

Jobs lost at Murdered: Soul Suspect developer Airtight

14 employees have lost their jobs at developer Airtight Games.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2014 at 9:28AM in News
Molyneux says good times won't last forever for indies

Molyneux says good times won't last forever for indies

The rise in popularity of indie games has threatened the very viability of triple-A development – but don’t expect it to last.

Ben Parfitt
by Ben Parfitt
on Mar 25th 2014 at 1:11PM in News
Diablo III: Ultimate Evil Edition in development for Xbox One but release not guaranteed

Diablo III: Ultimate Evil Edition in development for Xbox One but release not guaranteed

Blizzard is currently developing Diablo III: Ultimate Evil Edition for both PS4 AND Xbox One.

Ben Parfitt
by Ben Parfitt
on Mar 24th 2014 at 12:51PM in News
Internet abuse has become 'the new normal'

Internet abuse has become 'the new normal'

Former Microsoft Studios creative director Adam Orth has spoken of how a tirade of abuse from people on the internet affected his life and lost him his job.

Craig Chapple
by Craig Chapple
on Mar 24th 2014 at 10:15AM in News
VR needs to sell 1m units to be viable, Ubisoft exec says

VR needs to sell 1m units to be viable, Ubisoft exec says

Virtual reality hardware will need to hit the seven figure sales milestone before it becomes a realistic proposition for triple-A publishers.

Ben Parfitt
by Ben Parfitt
on Mar 20th 2014 at 11:01AM in News
Microsoft reveals Beautiful Game UK dev competition

Microsoft reveals Beautiful Game UK dev competition

Microsoft has announced a new competition that will give UK games developers a chance to better show off their work through Windows app stores.

James Batchelor
by James Batchelor
on Mar 11th 2014 at 3:55PM in News
Wii U version of Watch Dogs is "still alive"

Wii U version of Watch Dogs is "still alive"

Ubisoft insists that the Wii U versions of Watch Dogs is still in development.

Ben Parfitt
by Ben Parfitt
on Mar 7th 2014 at 9:33AM in News
Zynga says mobile is now top priority

Zynga says mobile is now top priority

Zynga is taking a mobile-first approach to its game development as its moves to make up lost ground in the rapidly expanding mobile market.

Aaron Lee
by Aaron Lee
on Mar 4th 2014 at 12:27PM in News
DayZ development team to double in size

DayZ development team to double in size

Departing creator Dean Hall says the team working on DayZ is to double.

Greg Lockley
by Greg Lockley
on Mar 3rd 2014 at 11:03AM in News