Entries in 'Development' (75)
The platform holders’ obsession over keeping their new consoles a surprise is damaging their relationships with devs, the head of Moon Studios has argued.
Move aside, Duke Nukem Forever – there’s a new contender for the longest-developed game of all time.
On the eve of his return to full-time development, Warren Spector has issued a manifesto of sorts about the shape of triple-A game development.
Having been famed as somewhat of a ‘one at a time’ developer, Bethesda has altered the way it works to allow for multiple projects.
The man behind some of the most iconic PC games of the 1990s is to work on a follow-up to one of his most influential projects.
British racing developer Codemasters has moved its Birmingham office to the middle of Digbeth’s Custard Factory Quarter.
The head of Sony’s virtual reality development is leaving the platform holder’s London studio.
Amazon has released its very own engine, Lumberyard, which is completely free of subscription and royalty fees.
The developer of Five Nights at Freedys World has admitted that the game’s release was rushed and missed several key features.
Are you familiar with the word ‘crunch’?
The latest Game Developers Conference State of the Industry Survey has revealed a spike in interest in virtual reality within the games development community.
A developer jailed in Iran on charges of spying has been let free after four years.
The studio behind one of mobile’s biggest viral hits has teased its next release.
Reports have emerged that Agatsuma Entertainment has been closed.
It seems that Apple TV isn’t proving as fruitful for developers as some may have hoped.
Bethesda has opened a new development studio in Montreal, Quebec.
With the App Store and Google Play seemingly dominated by a handful of studios, many developers may believe there is little to no chance of generating significant revenue from the ...
Indie devs are invited to attend next month’s Interface event – free of charge.
Like many development studios, Holland-based Abbey Games was set up by a group of friends who shared a passion for video games.
Game engine giant Unity is backing next month’s Interface, signing up as a partner for the event.
Wasteland 2 developer InXile Entertainment is opening a studio in New Orleans, Louisiana.
The Finnish studio behind mobile hit Angry Birds has let 213 staff go in a new round of job losses.
A new studio has been founded by one of the core members of the team behind acclaimed indie hit The Stanley Parable.
Fruit Ninja developer Halfbrick has made its two designers Layton Hawkes and Ryan Langley redundant.
Having seemingly claimed that it had scrapped much of its work on Hellblade and started over, developer Ninja Theory now insists that the game remains on track.