Entries in 'Development' (208)

Nintendo's Shigeru Miyamoto 'retires'

Nintendo's Shigeru Miyamoto 'retires'

One of the most acclaimed developers of all time has announced his intention to ‘retire’ from his current role.

Ben Parfitt
by Ben Parfitt
on Dec 8th 2011 at 9:11AM in News
Rockstar: Bully 2 could still be on the cards

Rockstar: Bully 2 could still be on the cards

Grand Theft Auto developer Rockstar has suggested that a sequel to 2006 hit Bully (or Canis Canem Edit as it was rebranded in the UK) could still come to fruition.

Ben Parfitt
by Ben Parfitt
on Nov 18th 2011 at 4:00PM in News
Adobe drops mobile Flash development

Adobe drops mobile Flash development

A leaked email from Adobe appears to signal that the company is to quit development of its Flash player plug-in for mobile devices.

Ben Parfitt
by Ben Parfitt
on Nov 9th 2011 at 9:58AM in News
Doom 4 development "indefinitely postponed"

Doom 4 development "indefinitely postponed"

Three years after it was first announced a dark cloud now hangs over id’s long-awaited Doom 4.

Ben Parfitt
by Ben Parfitt
on Oct 21st 2011 at 11:04AM in News

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INTERVIEW: Nic Watt from Aussie developer Nnooo!

INTERVIEW: Nic Watt from Aussie developer Nnooo!

Nnooo, Sydney-based Wii developer, has release escapeVektor: Chapter 1 for Wiiware today. MCV spoke to creative director Nic Watt about this addictive and fun downloadable title.

Leigh Harris
by Leigh Harris
on Sep 29th 2011 at 2:05AM in News
Rob Bowling Part 2: Games are 'more diverse than ever'

Rob Bowling Part 2: Games are 'more diverse than ever'

Following on from Wednesday, Rob Bowling, creative strategist at Infinity Ward, discusses Modern Warfare 3 multiplayer and the size and scope of modern games.

Leigh Harris
by Leigh Harris
on Sep 23rd 2011 at 2:58AM in News
Tim Willits Part 3 - Games are 'too hit-driven and it's getting worse'

Tim Willits Part 3 - Games are 'too hit-driven and it's getting worse'

In the final part of MCV's discussion with id Software creative director Tim Willits, we discuss idTech, the hit-driven nature of games and RAGE post-launch support.

Leigh Harris
by Leigh Harris
on Sep 22nd 2011 at 7:07AM in News
EA's Visceral Melbourne studio closes

EA's Visceral Melbourne studio closes

Yet more sad news for the Australian game development community, as EA's Visceral Melbourne studio closes its doors.

Leigh Harris
by Leigh Harris
on Sep 20th 2011 at 12:59AM in News

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Wii U development grumbles emerge online

Wii U development grumbles emerge online

01net has acquired somewhat of a reputation for reliable Nintendo gossip, particularly after the recent hard-to-believe but actually very real leak of a joypad add-on for 3DS.

Ben Parfitt
by Ben Parfitt
on Sep 8th 2011 at 9:05AM in News
Firemint: 'We don't plan to' stay away from home consoles

Firemint: 'We don't plan to' stay away from home consoles

SPY Mouse, the latest iOS game from Flight Control developer and all around success story Firemint, went straight to #1 in Australia. MCV talks to Firemint's Logan Booker about why:

Leigh Harris
by Leigh Harris
on Sep 7th 2011 at 2:59AM in News
Australian developed war journalism game 'Warco' unveiled

Australian developed war journalism game 'Warco' unveiled

ManiatyMedia, Arenamedia and Defiant Development today announced their new war journalism action game Warco with an intense proof of concept video.

Leigh Harris
by Leigh Harris
on Sep 6th 2011 at 3:41AM in News
Team Bondi goes into administration

Team Bondi goes into administration

The Australian Securities and Investments Commission (ASIC) is reporting that Team Bondi has entered administration after a notification of discharge on 26th August.

Leigh Harris
by Leigh Harris
on Sep 1st 2011 at 8:11AM in News

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SEGA confirms interest in acquiring THQ talent

SEGA confirms interest in acquiring THQ talent

With THQ Studio Australia in Brisbane is closing its doors, SEGA Studios Australia is now looking at avenues for providing opportunities for former THQ staff.

Leigh Harris
by Leigh Harris
on Aug 10th 2011 at 4:08AM in News
THQ closes two Australian studios, loses 200 staff

THQ closes two Australian studios, loses 200 staff

THQ has shut the doors to two of its Australian studios this week, as well as a development team in Phoenix totalling 200 employees gone.

Leigh Harris
by Leigh Harris
on Aug 10th 2011 at 2:21AM in News
Euclideon responds to Unlimited Detail reception

Euclideon responds to Unlimited Detail reception

After releasing its video detailing progress on Unlimited Detail, Brisbane studio Euclideon talks to MCV about the variety of reactions from people.

Leigh Harris
by Leigh Harris
on Aug 8th 2011 at 6:54AM in News
QLD developers face challenge of creating new IP

QLD developers face challenge of creating new IP

Mark Fludder from the Information Industries Bureau continues his discussion with MCV Pacific on the current state of Queensland development.

Leigh Harris
by Leigh Harris
on Aug 3rd 2011 at 8:59AM in News

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EA Sports hiring for new Austin studio

EA Sports hiring for new Austin studio

EA Sports has announced it will open a new studio in Austin, Texas that will create around 300 jobs.

Dominic Sacco
by Dominic Sacco
on Jul 19th 2011 at 11:54AM in News
Devs reveal LA Noire grind

Devs reveal LA Noire grind

The boss of Australian group Team Bondi “screamed at staff in the middle of the office” during the “brutal” development of LA Noire, according to an explosive depiction of life ...

Ben Parfitt
by Ben Parfitt
on Jun 27th 2011 at 3:29PM in News
Square Enix: Japanese decline is 'almost humiliating'

Square Enix: Japanese decline is 'almost humiliating'

Despite grabbing lots of the E3 headlines with its impressive showing of the new Tomb Raider game, a senior Square Enix exec has said that this year's show has painted ...

Ben Parfitt
by Ben Parfitt
on Jun 10th 2011 at 3:59PM in News
Develop 100 arrives – read it online

Develop 100 arrives – read it online

Who makes the best games in the world?

Ben Parfitt
by Ben Parfitt
on Jun 3rd 2011 at 11:09AM in News
Sony cuts dev spend on PS4

Sony cuts dev spend on PS4

Sony will spend less developing its next home console than it did with the PS3.

Dominic Sacco
by Dominic Sacco
on May 27th 2011 at 12:37PM in News
Iwata: Nintendo must look westwards

Iwata: Nintendo must look westwards

It's one of the most prevalent trends of the current generation, and speaking to investors even the president of the world's most powerful gaming firm has admitted that Nintendo must ...

Ben Parfitt
by Ben Parfitt
on May 4th 2011 at 9:00AM in News
Rockstar working on Wii 2 title?

Rockstar working on Wii 2 title?

Rockstar Games is the latest firm to commit to developing on the unconfirmed Wii 2 console, according to rumours.

Ben Parfitt
by Ben Parfitt
on Apr 20th 2011 at 12:17PM in News
Platinum 'deeply saddened' by Japanese decline

Platinum 'deeply saddened' by Japanese decline

PlatinumGames has published an open letter that expresses its 'deep sadness' at the current state of the global games industry.

James Batchelor
by James Batchelor
on Apr 1st 2011 at 12:56PM in News
Ignition: Japanese market is shrinking

Ignition: Japanese market is shrinking

Ignition Entertainment believes the market for games that specifically target Japanese consumers is diminishing.

James Batchelor
by James Batchelor
on Mar 28th 2011 at 12:31PM in News