Entries in 'drm' (91)

Square Enix: DRM boosts profit, will be essential for the foreseeable future

Square Enix: DRM boosts profit, will be essential for the foreseeable future

An American Square Enix exec has insisted that the consumer backlash against DRM will not prevent its ongoing implementation.

Ben Parfitt
by Ben Parfitt
on Apr 16th 2014 at 4:16PM in News
Xbox One highlights digital rights confusion

Xbox One highlights digital rights confusion

The reaction to the Xbox One reveal and its original digital-led vision proves how little consumers understand about what they’re entitled to when buying download games, says a leading expert.

James Batchelor
by James Batchelor
on Jul 22nd 2013 at 11:49AM in News
EA's online-only Darkspore could be broken for good

EA's online-only Darkspore could be broken for good

A problem with EA and Maxis title Darkspore has this weekend served a perfect illustrations of the perils faced by consumers with online-only titles.

Ben Parfitt
by Ben Parfitt
on Jul 1st 2013 at 10:53AM in News
Will Wright was impressed with Microsoft's reaction to DRM backlash

Will Wright was impressed with Microsoft's reaction to DRM backlash

DRM remains a useful tool for publishers but cannot be used at the expense of consumers, SimCity creator Will Wright has said.

Ben Parfitt
by Ben Parfitt
on Jun 26th 2013 at 11:11AM in News

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GAME "immensely impressed" with Microsoft rethink

GAME "immensely impressed" with Microsoft rethink

The UK’s leading games retailer GAME has welcomed Microsoft Xbox One rethink.

Ben Parfitt
by Ben Parfitt
on Jun 20th 2013 at 3:49PM in News
GameFly describes Xbox One U-turn as "a win/win for consumers"

GameFly describes Xbox One U-turn as "a win/win for consumers"

Digital retailer GameFly has welcomed Microsoft’s Xbox One U-turn.

Ben Parfitt
by Ben Parfitt
on Jun 20th 2013 at 2:30PM in News
OPINION: Xbox One Eighty - what we've lost

OPINION: Xbox One Eighty - what we've lost

It would take a brave pundit to argue that Microsoft’s now-scrapped DRM was healthy for the consumer.

Ben Parfitt
by Ben Parfitt
on Jun 20th 2013 at 11:30AM in News
Xbox One's cloud vision remains intact

Xbox One's cloud vision remains intact

The ‘power of the cloud’ remains a key USP for Xbox One despite Microsoft’s ditching of its unpopular DRM plans.

Ben Parfitt
by Ben Parfitt
on Jun 20th 2013 at 9:41AM in News

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Cliffy B: Sony forced Microsoft's hand, not the internet whining

Cliffy B: Sony forced Microsoft's hand, not the internet whining

Outspoken games dev Cliff Bleszinski has said that Sony, not the angry internet, was the driving force behind Microsoft’s spectacular U-turn last night.

Ben Parfitt
by Ben Parfitt
on Jun 20th 2013 at 9:25AM in News
OPINION: Xbox One strategy revamp was logical - but it might only accelerate Mattrick's digital vision

OPINION: Xbox One strategy revamp was logical - but it might only accelerate Mattrick's digital vision

One of the best bits of games industry scuttlebutt I have been told is about Xbox boss Don Mattrick.

Michael French
by Michael French
on Jun 20th 2013 at 8:38AM in News
Sony: "If you buy it, you own it"

Sony: "If you buy it, you own it"

E3 may be over but Sony will do all it can to ride on the wave of goodwill that it generated in LA for as long as possible.

Ben Parfitt
by Ben Parfitt
on Jun 17th 2013 at 10:01AM in News
Cliff Bleszinski defends Xbox One DRM, reckons Sony will do the same

Cliff Bleszinski defends Xbox One DRM, reckons Sony will do the same

Former Epic dev and the self-professed “Tony Stark of video games” Cliff Bleszinski has argued the case for Xbox One DRM.

Ben Parfitt
by Ben Parfitt
on Jun 14th 2013 at 9:23AM in News

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SCEE's Jim Ryan: We need our retail partners to survive

SCEE's Jim Ryan: We need our retail partners to survive

The boss of Sony Computer Entertainment Europe has hinted that Sony chose to support the pre-owned market in an effort to protect retail.

Ben Parfitt
by Ben Parfitt
on Jun 12th 2013 at 12:13PM in News
"We have a product for people who aren't able to get some form of connectivity, it's called Xbox 360"

"We have a product for people who aren't able to get some form of connectivity, it's called Xbox 360"

The public reaction to Xbox One’s online requirements is not realistic, Microsoft’s interactive entertainment business boss Don Mattrick has argued.

Ben Parfitt
by Ben Parfitt
on Jun 12th 2013 at 10:55AM in News
Xbox One third party publishers still in the dark over pre-owned DRM

Xbox One third party publishers still in the dark over pre-owned DRM

One of Microsoft's most high-profile Xbox One publishing partners has still not been briefed on Microsoft's pre-owned DRM.

Ben Parfitt
by Ben Parfitt
on Jun 11th 2013 at 9:47PM in News
Blockbuster backs Xbox One - despite rental block

Blockbuster backs Xbox One - despite rental block

UK rental and retail chain Blockbuster has said it is happy to support Microsoft's new console, even though it prevents the use of rented games.

James Batchelor
by James Batchelor
on Jun 10th 2013 at 3:37PM in News

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Second pressure group begins anti Xbox One campaign

Second pressure group begins anti Xbox One campaign

A new online campaign called Xbox Shun! is attempting to put pressure on Microsoft to abandon its DRM policies for the Xbox One.

Ben Parfitt
by Ben Parfitt
on Jun 10th 2013 at 11:56AM in News
Those new Xbox One policies - in plain English

Those new Xbox One policies - in plain English

Microsoft has provided a pretty robust set of answers today to questions about second hand games and online elements of Xbox One.

Michael French
by Michael French
on Jun 7th 2013 at 12:23AM in News
PS4 and Xbox One pre-owned Twitter campaigns prepare second assault

PS4 and Xbox One pre-owned Twitter campaigns prepare second assault

You can be certain of one thing – Xbox and Sony execs won’t be able to hide from the pre-owned question at E3 next week.

Ben Parfitt
by Ben Parfitt
on Jun 4th 2013 at 12:51PM in News
UPDATED: The extent of Kinect 2's visual DRM is beginning to emerge

UPDATED: The extent of Kinect 2's visual DRM is beginning to emerge

Kinect 2 will be able to employ certain DRM measures depending on what it observes in the living room.

Ben Parfitt
by Ben Parfitt
on May 24th 2013 at 10:38AM in News
Kinect will be listening to you

Kinect will be listening to you

The in-built microphone in the new version of Kinect shipping with Xbox One will always be listening to you.

Ben Parfitt
by Ben Parfitt
on May 22nd 2013 at 1:58PM in News
The Witcher 3 clefts DRM in twain

The Witcher 3 clefts DRM in twain

Upcoming RPG epic The Witcher 3 will be free of the shackles of DRM on PC.

Ben Parfitt
by Ben Parfitt
on Apr 4th 2013 at 3:49PM in News
EA: DRM is a dead-end strategy, was never discussed in SimCity meetings

EA: DRM is a dead-end strategy, was never discussed in SimCity meetings

The always-on internet requirement of Maxis’ SimCity was never designed as a DRM measure, EA Labels president Frank Gibeau has claimed.

Ben Parfitt
by Ben Parfitt
on Mar 28th 2013 at 3:18PM in News
Opinion: SimCity teething problems only help make EA better at online

Opinion: SimCity teething problems only help make EA better at online

Last weekend's SimCity launch proved to be a trial by fire for EA – but I can only see this situation as one the publishing giant has won.

Michael French
by Michael French
on Mar 14th 2013 at 2:51PM in News
What lesson has Maxis learnt from SimCity launch?

What lesson has Maxis learnt from SimCity launch?

Some might expect the main lesson to be learnt from the launch of SimCity was the perils of including always-on DRM in your product.

Ben Parfitt
by Ben Parfitt
on Mar 14th 2013 at 1:34PM in News