Entries in 'e3' (248)
The next Ghost Recon game will come to PS4, Xbox One and PC early next year.
Ubisoft’s press conference was a long one, but it was probably one of the strongest showing the publisher has been involved with.
The open world action game Ghost Recon: WIldlands is the title that inspired the new Steep project, Ubisoft tells MCV.
VR games Eagle Flight, Trackmania Turbo, Werewolves Within and Star Trek: Bridge Crew will be Ubisoft’s first VR titles, the publisher has announced.
Every time we ask a games publisher how big they think VR will be, we receive shrugged shoulders and a few platitudes about how transformative it is to play.
Publisher Nordic Games and developers Wired Productions and Le Cortex have formed a new company dedicated to the We Sing range of karaoke titles.
New footage for sci-fi RPG Mass Effect: Andromeda was amongst EA’s announcements during its EA Play conference yesterday.
Publisher Bethesda unveiled its VR plans during its E3 conference yesterday, including two projects for HTC Vive.
EA’s Play event yesterday may have focused on big blockbuster brands, but the publishing giant is looking to work more with smaller developers, too.
We talk to the boss of Take-Two about eSports, virtual reality, the state of E3 and the publisher’s acquisition strategy.
Bethesda’s E3 press conference was a blood thirsty, lavish affair that delivered at least two surprises.
Star Trek: Bridge Crew is a social VR game from Ubisoft that wants to give players the chance to star in an episode of their own.
EA kicked of E3 on Sunday afternoon, with a conference filled with big blockbusters, if not any real surprises.
Another big E3 reveal has slipped out before the show officially begins.
Bethesda is holding its second E3 press conference this evening (in LA, this morning in the UK).
EA’s press conference takes place a day earlier this year and actually kicks off the entire E3 week.
Every year when we sit down with E3 organisers the ESA, we generally end up chatting about the same topics.
1995 was an iconic year for video games.
Back in 2012, Supermassive Games released its ambitious Doctor Who: The Eternity Clock.
Former Sony London Studios VR developer Dave Ranyard discusses how virtual reality could see the worlds of film and video games unite.
We try not to feature EA in our E3 MCV edition.
Our fourth episode of The MCV & Develop Podcast casts a critical eye on the upcoming industry showcase that is E3 2016.
The biggest games event in the galaxy is under way shortly.
Caroline Miller, the boss of MCV Award winning PR agency Indigo Pearl, shares her advice on how developers and publishers can get the most out of E3
It may be renowned for launching the biggest game in the world, but Take-Two says it wants to team up with smaller scale indie studios.