Entries in 'e3' (255)
Back in 2012, Supermassive Games released its ambitious Doctor Who: The Eternity Clock.
Former Sony London Studios VR developer Dave Ranyard discusses how virtual reality could see the worlds of film and video games unite.
We try not to feature EA in our E3 MCV edition.
Our fourth episode of The MCV & Develop Podcast casts a critical eye on the upcoming industry showcase that is E3 2016.
The biggest games event in the galaxy is under way shortly.
Caroline Miller, the boss of MCV Award winning PR agency Indigo Pearl, shares her advice on how developers and publishers can get the most out of E3
It may be renowned for launching the biggest game in the world, but Take-Two says it wants to team up with smaller scale indie studios.
Rejoice: we have been given a sneak peak of what might be revealed at Sony's E3 press event. Heavy emphasis on the might.
Free consumer show E3 Live came after demands from the games industry.
E3 is opening its doors to consumers… sort of.
MCV speaks to Rich Taylor, the senior vice president of E3 organiser ESA, about the recent loss of Activision and EA from the expo’s show floor.
A defiant ESA, the organiser of E3, says the LA expo is ‘essential and critical’ to the games industry.
Call of Duty publisher Activision Blizzard will not have a booth at this year’s E3.
E3 must find a way to incorporate more consumers into the show, say leading games industry commentators.
Publisher Bethesda is holding an E3 conference for the second year running.
EA will not have its massive E3 booth this year, the firm has confirmed.
EA will be holding a brand new games event in London and LA this June.
The last year saw huge changes for Future’s output, with the closure of CVG and the combination of its remaining games brands into GamesRadar+.
PC Gamer’s Tom Senior talks about bringing the platform back to E3
Gamescom exhibitors rejoice - next year’s show will return to a late August date.
Curse VP of global sales Nathan Lindberg reveals the firm’s unique approach to covering E3 – and how it kept its fans happy
June was the biggest month ever in Gamer Network's history – following five consecutive months of record-breaking traffic.
IGN’s UK editor-in-chief Alex Simmons lifts the curtain on the media giant’s record-breaking coverage of this year’s E3
VideoGamer.com head of video production Simon Miller explains how the site’s comedic approach to E3 helped it stand out from the crowd