Entries in 'harmonix' (19)
There was a time when everyone was playing Rock Band and Guitar Hero. And then they stopped. All of them. At the same time.
The creator of Rock Band has vowed not to saturate the market with games when the franchise returns this year.
Now that consumer virtual reality headsets are finally on the horizon, are they really going to change the world as firms like Oculus would have us believe?
A new Rock Band effort is reportedly in the works for Sony and Microsoft's latest consoles.
Developers have begun announcing titles for the newest entrant to the virtual reality market – Samsung’s Gear VR.
Dance Central and Rock Band studio Harmonix is developing a shump called A City Sleeps.
Harmonix has carved out a section of its office to house local indie studio Proletariat, the Cambridge-based studio has announced.
Harmonix has revealed Dance Central: Spotlight will launch exclusively on Xbox.
Kinect-controlled music title Fantasia: Music Evolved has been given an Xbox One and Xbox 360 release date.
Harmonix has said that its free-to-play shooter Chroma needs a significant rethink.
Music-focused game development studio Harmonix has let go of 37 employees in an organizational restructure.
Harmonix has successfully achieved its crowdfunding goal for an HD remake of its cult rhythm action game Amplitude.
Time is ticking on Harmonix’s Amplitude Kickstarter, and the studio has insisted that should it fail that will be that for the planned retro remake.
2003 rhythm action title Amplitude could be the subject of an HD remake if a new Kickstarter from Harmonix is successful.
Rock Band and Dance Central developer Harmonix is to try its hand at the shooter genre.
Harmonix is rumoured to have put an end to the development of an unannounced Xbox One Kinect effort.
Music game studio Harmonix has let go of a “small number” of employees due to shifting priorities regarding its future projects.
Viacom has been ordered to pay a $299 million to Harmonix shareholders in a court battle that is now in its third year.
Veteran designer Dan Teasdale has formed No Goblin, a new indie studio that will focus on “original mechanic-driven video games.”