Entries in 'interview' (150)

Machinima: Lights, camera, traction

Machinima: Lights, camera, traction

Two weeks ago we took a long look at the current state of advertising games on TV, and the jury is still out on the value of that medium. But ...

Michael French
by Michael French
on May 17th 2013 at 11:10AM in News
Blockbuster's new kid on the block

Blockbuster's new kid on the block

Blockbuster was rescued out of administration last month, and its new owner wants to turn the rental giant into a retail powerhouse. MCV speaks to the firm’s new MD Gary ...

Christopher Dring
by Christopher Dring
on Apr 16th 2013 at 1:34PM in News
The X-Men: Xbox UK's Jon Grimes and Harvey Eagle on a successful year for 360

The X-Men: Xbox UK's Jon Grimes and Harvey Eagle on a successful year for 360

Everyone in games is talking about PlayStation this month. A big Sony announcement next week is getting tongues wagging. The long-awaited start to the next generation is almost upon us ...

Christopher Dring
by Christopher Dring
on Feb 14th 2013 at 10:35AM in News
Football Manager 2013 is the fastest selling yet - Miles Jacobson tells MCV why

Football Manager 2013 is the fastest selling yet - Miles Jacobson tells MCV why

MCV Awards nominee Sports Interactive has just released its fastest selling Football Manager yet.

Christopher Dring
by Christopher Dring
on Feb 13th 2013 at 12:58PM in News

Advertisement

INTERVIEW: Wreck-It Ralph director talks bringing games to film

INTERVIEW: Wreck-It Ralph director talks bringing games to film

As Wreck-It Ralph arrives in cinemas today, MCV talks to its director Rich Moore:

Billy Langsworthy
by Billy Langsworthy
on Feb 8th 2013 at 12:00PM in News
SimCity: Still playing God after 23 years on the market

SimCity: Still playing God after 23 years on the market

Maxis is returning to the franchise that made it famous with the upcoming SimCity, the first full game in the series for ten years. The label’s general manager Lucy Bradshaw ...

Christopher Dring
by Christopher Dring
on Jan 10th 2013 at 11:59AM in News
Ubisoft: Strong licences need strong concepts

Ubisoft: Strong licences need strong concepts

2012 has seen publishing giant Ubisoft unveil new IP, take its flagship brand to new heights and even sign a couple of Hollywood movie deals.

James Batchelor
by James Batchelor
on Dec 20th 2012 at 4:30PM in News
How Far Cry 3 is staying sane amidst the mad Q4 rush

How Far Cry 3 is staying sane amidst the mad Q4 rush

Call of Duty, Halo and Medal of Honor are now on shelves, but there is still one major shooter to watch out for.

on Dec 4th 2012 at 11:02AM in News

Advertisement

Ubisoft: Wii believe in U

Ubisoft: Wii believe in U

Third party support is crucial to any console launch, and Nintendo has done a sterling job of rallying publishers behind Wii U.

James Batchelor
by James Batchelor
on Nov 29th 2012 at 11:07AM in News
How did 2K Games buck the 2012 slump?

How did 2K Games buck the 2012 slump?

2K is enjoying a golden period on the back of Borderlands 2, NBA 2K13 and XCom: Enemy Unknown. The publisher’s president Christoph Hartmann discusses its recent success, next year’s BioShock ...

Christopher Dring
by Christopher Dring
on Nov 23rd 2012 at 1:05PM in News
Molyneux admits "it's not good enough" but don't you dare lose faith in Curiosity

Molyneux admits "it's not good enough" but don't you dare lose faith in Curiosity

“What your article says is right. We were not prepared for the numbers that hit our app.

"I can be as proud as I like about how hard people have ...

Ben Parfitt
by Ben Parfitt
on Nov 13th 2012 at 9:08PM in News
INTERVIEW: How Ubisoft makes its Mark on the masses

INTERVIEW: How Ubisoft makes its Mark on the masses

In his first interview as Ubisoft’s new head of UK marketing, Mark Slaughter tells MCV how the publishing giant uses more than big budgets to reach millions of consumers with ...

James Batchelor
by James Batchelor
on Oct 23rd 2012 at 2:17PM in News

Advertisement

INTERVIEW: The new 'Station masters

INTERVIEW: The new 'Station masters

The momentum appears to be behind PlayStation 3.

Christopher Dring
by Christopher Dring
on Oct 18th 2012 at 10:54AM in News
INTERVIEW: Wii are talking to U

INTERVIEW: Wii are talking to U

MCV talks to Nintendo's new UK marketing director Shelly Pearce...

Michael French
by Michael French
on Oct 12th 2012 at 2:56PM in News
Rovio: 'It is going to be an Angry Birds holiday'

Rovio: 'It is going to be an Angry Birds holiday'

This Christmas will be the biggest in Angry Birds’ history, if Rovio gets its own way.

Christopher Dring
by Christopher Dring
on Oct 12th 2012 at 12:30PM in News
INTERVIEW: OnLive's second life

INTERVIEW: OnLive's second life

What a difference a year makes.

James Batchelor
by James Batchelor
on Oct 9th 2012 at 10:03AM in News

Advertisement

MCV Pacific Weekly Wrap-Up: EB EXPO Edition

MCV Pacific Weekly Wrap-Up: EB EXPO Edition

With half the industry unavailable this week due to EB EXPO mayhem, MCV Pacific takes a look at a primarily EXPO-led week of news.

Leigh Harris
by Leigh Harris
on Oct 5th 2012 at 8:05AM in News
Söderlund: The day EA stops doing new IP is the day we go on life support

Söderlund: The day EA stops doing new IP is the day we go on life support

INTERVIEW: Patrick Soderlund is not your usual EA exec.

Michael French
by Michael French
on Oct 3rd 2012 at 10:46AM in News
JOBS IN GAMES: LinkedIn - "We're like a matchmaker"

JOBS IN GAMES: LinkedIn - "We're like a matchmaker"

Our Jobs In Games special, in association with OPM, takes a look at the fast-growing social network LinkedIn, which boasts more than 175m members.

on Sep 21st 2012 at 10:00AM in News
Cloud Control - Square Enix's Wada and Rogers talk digital gaming

Cloud Control - Square Enix's Wada and Rogers talk digital gaming

To run any business or team properly, you have to have enormous self-belief that your strategy and vision is the right one.

Michael French
by Michael French
on Sep 17th 2012 at 2:33PM in News
Skyrim is a phenomenon - and Hines wants Dishonored to be too

Skyrim is a phenomenon - and Hines wants Dishonored to be too

MCV asks Bethesda’s PR and marketing VP asks if the smash hit RPG has changed the publisher’s ambitions...

Christopher Dring
by Christopher Dring
on Sep 10th 2012 at 8:33AM in News
"Super Hexagon doesn't hate you," Cavanagh tells MCV

"Super Hexagon doesn't hate you," Cavanagh tells MCV

Having enjoyed a brief pseudo-launch last week, yesterday Super Hexagon finally arrived proper on the Apple App Store.

Ben Parfitt
by Ben Parfitt
on Sep 7th 2012 at 9:42AM in News
Peter Moore on the gulf between the digital and retail worlds

Peter Moore on the gulf between the digital and retail worlds

INTERVIEW: MCV talks to EA COO Peter Moore about a market in transition, the future of discs and his costly Bejeweled habit...

Michael French
by Michael French
on Sep 3rd 2012 at 10:57AM in News
MCV Pacific Weekly Wrap-Up

MCV Pacific Weekly Wrap-Up

This week, it's announced that Mass Effect 3 Wii U is being developed in Melbourne, and MCV looks at Australia's fastest growing agency.

Leigh Harris
by Leigh Harris
on Aug 31st 2012 at 7:35AM in News
Ouya: We feel a responsibility for those who backed us

Ouya: We feel a responsibility for those who backed us

Julie Uhrman, the CEO of Ouya, has told MCV that her company feels a burden of responsibility to deliver on all of its promises for its thousands of backers.

Ben Parfitt
by Ben Parfitt
on Aug 14th 2012 at 11:47AM in News