Entries in 'interview' (177)

Life is good: Dontnod on the success of Life is Strange and what comes next

Life is good: Dontnod on the success of Life is Strange and what comes next

2015 featured a number of rather different games that went on to enjoy both critical and commercial success.

Alex Calvin
by Alex Calvin
on Mar 15th 2016 at 1:50PM in News
Interview: Eitr's got Soul

Interview: Eitr's got Soul

As has become a sort-of tradition at PlayStation’s E3 conference, the platform holder showed a snappy sizzle reel of upcoming indie games from publisher Devolver Digital. 

Alex Calvin
by Alex Calvin
on Feb 19th 2016 at 2:24PM in News
The Brave New World of VR

The Brave New World of VR

The future is here – virtual reality is finally launching for consumers. 

Alex Calvin
by Alex Calvin
on Feb 18th 2016 at 11:17AM in News
"The Witness isn't an indie game"

"The Witness isn't an indie game"

In 2008, a puzzle platformer game called Braid hit Xbox Live Arcade. 

Alex Calvin
by Alex Calvin
on Feb 18th 2016 at 10:05AM in News

Advertisement

Is GameStop's publishing move the future of 
the retailer, or just an interesting side-project?

Is GameStop's publishing move the future of the retailer, or just an interesting side-project?

On the surface, Song of the Deep doesn’t come across as anything particularly remarkable.

Christopher Dring
by Christopher Dring
on Feb 12th 2016 at 11:02AM in News
Capcom's battle to bring Street Fighter to the masses

Capcom's battle to bring Street Fighter to the masses

Street Fighter IV, while a hugely popular brawler, was not exactly a title that welcomed newcomers.

Alex Calvin
by Alex Calvin
on Feb 10th 2016 at 12:10PM in News
INTERVIEW: What's next for Mike Bithell?

INTERVIEW: What's next for Mike Bithell?

Aside from the time it takes, the biggest pain from transcribing an interview is spotting the points you failed to jump on at the time and the jokes you ...

Ben Parfitt
by Ben Parfitt
on Feb 4th 2016 at 10:49AM in News

Advertisement

Happy 25th Birthday Team 17

Happy 25th Birthday Team 17

The Escapists, Yooka-Laylee, Beyond Eyes... 2015 has been one of the most exciting years in Team17’s history. Not bad for a business that’s now 25-years-old. MCV speaks to CEO Debbie ...

Christopher Dring
by Christopher Dring
on Dec 22nd 2015 at 11:28AM in News
Shahid Ahmad's battle for independents

Shahid Ahmad's battle for independents

For the past four years, PlayStation’s Shahid Ahmad has had one of the coolest jobs in the games industry. 

Alex Calvin
by Alex Calvin
on Dec 3rd 2015 at 12:00PM in News
Who is supplying the mobile charts?

Who is supplying the mobile charts?

Reflection is offering in-depth mobile data to games developers for free. What’s the catch? MCV asks founder and CEO Gustaf Leksell

Christopher Dring
by Christopher Dring
on Dec 3rd 2015 at 10:45AM in News

Advertisement

Prospect Games' box office

Prospect Games' box office

At the age of 25, Andrew Bennison feared that he was running out of time to realise his dream of leading his own games studio. 

Alex Calvin
by Alex Calvin
on Dec 1st 2015 at 2:30PM in News
Excalibur goes indie

Excalibur goes indie

Excalibur has made its name in PC sim games from other studios. Now its focus is on its own IP and indie games. Marketing boss Richard Barclay tells us why ...

Alex Calvin
by Alex Calvin
on Dec 1st 2015 at 1:49PM in News
Naughty Dog on the end of Uncharted, learning from The Last of Us and what comes next

Naughty Dog on the end of Uncharted, learning from The Last of Us and what comes next

Naughty Dog is hardly being subtle with the subtitle of its fourth – and final – entry in the Uncharted franchise. ‘A Thief’s End’: the bell is tolling for ...

Matthew Jarvis
by Matthew Jarvis
on Nov 27th 2015 at 11:11AM in News
Welcome to the Fun House

Welcome to the Fun House

“I am the vice president of Fun House, which is probably the best job title a person can have.”

Christopher Dring
by Christopher Dring
on Nov 23rd 2015 at 11:10AM in News

Advertisement

Hue's Henry Hoffman?

Hue's Henry Hoffman?

Henry Hoffman always wanted to make games. 

Alex Calvin
by Alex Calvin
on Nov 10th 2015 at 3:13PM in News
Toys story: Pixel Toys' Andy Wafer on making the move to mobile

Toys story: Pixel Toys' Andy Wafer on making the move to mobile

Between them, Alex Zoro and Andy Wafer have an impressive CV. 

Alex Calvin
by Alex Calvin
on Nov 9th 2015 at 3:02PM in News
Koch Media on Kickstarter, indie retail and offering the best of both worlds

Koch Media on Kickstarter, indie retail and offering the best of both worlds

Craig McNicol, Northern Europe MD, and Paul Nicholls, sales and marketing director for Northern Europe, discuss Koch Media’s big changes during the last year, reveal the benefits of being both ...

on Nov 9th 2015 at 10:33AM in News
INTERVIEW: Cave on the shmup business and Mushihimesama on Steam

INTERVIEW: Cave on the shmup business and Mushihimesama on Steam

Accessibility. In many ways accessibility has always been THE single biggest driving force behind the video games industry. Those who don’t abide by this principle are very much the exception.

Ben Parfitt
by Ben Parfitt
on Nov 3rd 2015 at 2:11PM in News
Alternative history: Three decades of the publisher

Alternative history: Three decades of the publisher

30 years ago, Roger Hulley was approached by two men who wanted to publish their game.

Alex Calvin
by Alex Calvin
on Oct 30th 2015 at 3:47PM in News
GAME On: CEO Martyn Gibbs talks Black Friday, digital, physical retail and eSports

GAME On: CEO Martyn Gibbs talks Black Friday, digital, physical retail and eSports

It's been a busy 12 months for GAME, following the High Street retailer's acquisition of eSports specialist Multiplay, hectic Black Friday last year and return to the PC space.

Christopher Dring
by Christopher Dring
on Oct 28th 2015 at 9:22AM in News
Channel 4: 'We want to be like Devolver Digital'

Channel 4: 'We want to be like Devolver Digital'

Channel 4 isn’t a stranger to producing games, but now the TV network has opened up a dedicated publishing arm to this end – All 4 Games.

James Batchelor
by James Batchelor
on Oct 27th 2015 at 9:13AM in News