Entries in 'interview' (159)
Microsoft says downloadable games must arrive on XBLA at the same time as rival platforms or it will threaten not to publish them at all.
Grainger Games is subverting expectations and transforming itself into a serious games brand by hiring retail veterans. MCV speaks to the new-look senior management team to find out what comes ...
The new EA Sports president has an ambitious plan to have all the label’s games run as connected cross-platform experiences. But, he tells Michael French, that means some tough decisions ...
GameStop may operate over 5,000 bricks and mortar game outlets globally, but it has been pushing hard on downloads and online content. MCV spoke to the man in charge of its ...
MCV speaks to Min-Liang Tan, CEO and Creative Director of peripherals specialist Razer, about the company’s newest products
With Arkham City and new family LEGO and Sesame Street titles on the way, Warner Bros Interactive Entertainment is handling some of this Christmas’ biggest and most mass market titles. ...
Publisher SouthPeak Interactive is battling the retail market decline by setting up digital firm 7sixty. General manager Felix Bradshaw tells MCV about striking the balance between downloads and boxed sales:
HMV is dead, right? That’s what some publishers and the Daily Mail think. So imagine Christopher Dring’s surprise when speaking to the firm’s very much alive CEO Simon Fox.
For all its focus on core gaming, THQ still has a very successful and growing kids, family and casual business. Christopher Dring quizzes the division’s executive vice president Martin Good ...
EA’s ‘casual’ division EA Play may not, at first glance, be the cutting edge of the company. It looks after family oriented products like The Sims (11-years-old and counting) and Harry ...
Budget specialist Focus Multimedia has a clear vision for growing its business, with new international markets, accessories and clever retail initiatives all part of the plan. Christopher Dring finds out ...
Take-Two’s other publishing label is trying its hand at everything from boxed blockbusters to MMOs for Asia. 2K boss Christoph Hartmann discusses the firm’s initiatives with Christopher Dring.
City Interactive got a taste of the big time last year with Sniper: Ghost Warrior, and now it wants more. We talk to Marek Tyminski and Jon Goddard about the ...
Smart phones, social networks and other relatively low-entry gaming platforms have spawned a new wave of indie developers and fresh IP.
Don’t call David Rutter the man who fixed FIFA. He doesn’t like it.
After the jostling for podium positions at E3, OnLive has declared itself “the fourth platform” – and predicted that it will soon be No.1 for core gaming.
Worried that Aliens: Colonial Marines will be yet another shoddy licensed title? Fear not.
Green Man Gaming occupies a unique position at the intersection of possibly the two hottest topics in the games industry – digital distribution and trade-ins.
There have been few transformations as dramatic as that experienced by Angry Birds. But how did Rovio do it?
Ahead of this year's Gamescom 2011 in August, the executive VP of organiser Koelnmesse has told MCV of his hopes for this year's gathering.
For some time, GAME Group has been the first to admit that it needs to reclaim relevancy and up its game in terms of hi-tech retailing.
The need to adapt to the increasingly digital games market was the driving force behind Namco Bandai's decision to combine its Games and Network divisions, US VP of marketing Carlson ...
Namco Bandai has a blockbuster line-up heading to shelves in 2011.
The CEO of online games publisher and developer Trion Worlds has told MCV that he wants his company to help evolve the MMO market.
GAME CEO Ian Shepherd has told MCV the retailer is well prepared for the future of the video games market.