Entries in 'interview' (158)
Koei Tecmo’s Dynasty Warriors has been going for over 18 years now, with eight numbered releases and countless expansions and special editions.
Kiss is a company built on the principle of making the process of getting games to market as painless as possible.
‘Retail should get involved with eSports’. It’s a headline we’ve run several times in MCV over the last two years.
Alongside Tomb Raider, Halo and Quantum Break on stage at Microsoft’s Gamescom 2014 press conference was a pixel-art title called The Escapists.
Football video games may generate all of the record-breaking statistics and headlines, but another of England’s national pastimes has consistently attracted players to its latest virtualised offerings.
Climax may not be a company you’d associate with being an ‘indie’ developer.
Former ThatGameShop owner Carl Moore is breaking into the pro-gaming market with his latest venture, eSports outlet Am2Pro. MCV caught up with Moore to find out more
For years, Take-Two’s business has been built on the boxed games market. Yet, with the arrival of Grand Theft Auto Online and the firm’s efforts in Asia, the company has ...
“You have to do mobile gaming to be successful in the long-term.”
The last time MCV met with Capcom’s UK team, they were full of optimism.
INTERVIEW: Team Liquid co-owner Steve Arhancet discusses the rise of eSports - and what's next for the sector
After 12 years in the financial industry, Steve Arhancet made a leap into the then nascent world of professional gaming. Now he's the co-owner of one of the world's best-known ...
Nintendo has launched five (count them) Nintendo 3DS-related products today. Two consoles (or four, if you're counting special editions) and three games, including the highly anticipated The Legend of Zelda: ...
Many firms want to dive into the eSports sector – but very few know where to start. MCV talks to Nathan Lindberg, vice president of global sales at Curse, about ...
Alex ‘Xpecial’ Chu is a member of professional gaming side Team Liquid – and, as such, is one of the best League of Legends players in the world.
With more than 27 million daily players and viewership numbers that rival national TV broadcasting, League of Legends is undeniably the biggest eSports title in the world.
After developing the critically-acclaimed first-person shooter Tribes: Ascend, Hi-Rez Studios decided to make its move into eSports with a brand new MOBA title – Smite.
Over 6m units of a game you’ve never heard of was sold in Japan last year. And now it’s coming to the rest of the world. What is it? Should ...
There’s a perception that 2014 was a quiet year for Electronic Arts. It wasn’t.
Ana Ribeiro gave up everything to move to the UK and start a new life developing for the Oculus Rift.
King’s reign is only just beginning.
Mobile company Space Ape is a brand on the rise.
The BBC’s plan for the video games market regenerates almost as often as The Doctor.
CEO Naoto Hiraoka speaks exclusively to MCV about bringing Japanese sensibility to the West, pairing with Sega, sticking with Vita and remaining unpredictable
As its Excalibur label celebrates its tenth anniversary, MCV catches up with Contact Sales’ MD Robert Stallibrass and marketing boss Richard Barclay about the sim market, owning its own IP ...
Roll7 is one of the hottest indie studios in the UK right now.