Entries in 'interview' (151)
E3 2010 – The Interviews
Today is arguably the most important day in the video games industry’s annual calendar – LA’s Electronic Entertainment Expo. Over the course of the next 48 hours all three platform ...
EA: BFBC2 won’t beat MW2 this time
Publisher EA has conceded that Battlefield: Bad Company 2 won’t outsell its direct rival Call of Duty: Modern Warfare 2 this time out – but its believes the foundations have ...
West and Zampella explain EA move
The two men at the heart of the controversial sacking from Infinity Ward and signing with EA have spoken out about their decision to side with Activision’s biggest rival.
Reeves: We want to double market share
Doubling Capcom’s market share in the next four to five years – that’s the lofty goal new Capcom Europe COO David Reeves has set himself ahead of the first day ...
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Gearbox: Publishers are a blessing
We’re all too used to developers bemoaning the conditions under which publishing partnerships are formed, but Gearbox chief Randy Pitchford has bucked the trend by literally saying he’d rather die ...
Pink DSi not just for girls
Though the arrival of the pink DS did wonders to widen the market reach of the popular handheld, Nintendo has said that the colour is also a popular option amongst ...
INTERVIEW: Jens Uwe Intat
Electronic Arts, like much of the games market, had a challenging 2009. But, ultimately, it grew its European market share enough to reclaim the territory top spot.
Miyamoto speaks on BBC Radio 4
Dubbed by BBC Radio 4’s Front Row as “the Walt Disney of computer game design”, Nintendo’s legendary developer Shigeru Miyamoto was granted five minutes on the latest edition of the ...
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INTERVIEW: Charlie Brooker
Having taken video games TV to a previously unexplored level with his post-watershed BBC Four one-off Gameswipe, Ben Parfitt sat down for a frank and exclusive interview with the man ...
INTERVIEW: Charlie Brooker
Having taken video games TV to a previously unexplored level with his post-watershed BBC Four one-off Gameswipe, MCV recently caught up with Charlie Brooker for a frank and exclusive interview.
INTERVIEW: Charlie Brooker
Having taken video games TV to a previously unexplored level with his post-watershed BBC Four one-off Gameswipe, MCV recently caught up with Charlie Brooker for a frank and exclusive interview.
Kotick: Gamers happy with sequels
Bobby Kotick, the boss of the world’s largest games publisher Activision Blizzard, has stated that the hunger for new ideas and IP in gaming is true of just a tiny ...
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MMO subscriptions ‘don’t make any sense’
The MMO subscription model is a thing of the past – that’s the verdict of Jolt Online Gaming boss Dylan Collins, who believes that the advent of browser-based gaming signifies ...
CyberSports: Free Realms deserves an award
Fill in a form, decipher the captcha, click the verification email, download the client – getting going in even the simplest MMO can be hard work, and the developer of ...
Activision: This is our best competitive position ever
Mike Griffith, the president and CEO of Activision Publishing, has told MCV that his firm is in its strongest ever position – partly due to the fact that it’s competitors ...
Spielberg: Natal is “a whole new beginning”
Acclaimed film director and current EA employee Steven Spielberg has given a huge thumbs up to Microsoft’s Natal motion tech system, claiming that the technology has changed the way ...
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'Large female presence' in Sims 3 dev team
Speaking exclusively to MCV’s sister CasualGaming.biz as part of its Girl Gaming Month, The Sims 3’s associate producer Grant Rodiek has stated that the game’s development team deliberately houses more ...
Triple-A dev model ‘no longer appealing’
Speaking to MCV sister site CasualGaming.biz, the business development director of Strawdog Studios Dan Marchant has stated that the triple-A games development model is not as appealing to the wider ...
Future of The Sims yet to be decided
The development team working on The Sims 3 has yet to even consider what expansions might follow the full release of the game next month, executive producer Ben Bell has ...
PopCap: The ‘end’ of retail still a long way off
Leading casual games developer PopCap has stated that High Street retail still forms a vital part of its business plan as it allows the company to reach customers that remain ...
MCV talks to Maguire, Lewis and Yarnton
Following the launch of the new-look MCVuk.com website, MCV has spoken to the UK bosses of all three major console platform holders in three revealing interviews that can be read ...
SPIL: The games industry is maturing
Sidney Mock, the CCO of the world’s leading casual games network SPIL Games, has stated that the like-minded cooperation shown amongst some of the world’s leading casual games companies is ...
SPIL: Platform holders will open up their platforms
Sidney Mock, the CCO of the world’s leading casual games network SPIL Games, has stated that the tight controls that platform holders Sony, Microsoft and Nintendo have on content for ...

































