Entries in 'Interviews' (165)

Codemasters talks Micro Machines' return to its console roots in World Series

Codemasters talks Micro Machines' return to its console roots in World Series

Say ‘Micro Machines’ to practically anyone and they’ll come back with one of two responses: Matchbox-like miniature cars – which famously ‘come in collections of five’ – or the head-to-head ...

Seth Barton
by Seth Barton
on Jun 22nd 2017 at 10:00AM in News
SEGA forever

To be this good takes FOREVER - Sega launches new retro back catalogue service

Sega is relaunching its 1000 game retro back catalogue on mobile devices for free. The long-sighted and wide-reaching initiative is called Sega Forever. Today we'll see five initial launches, including ...

Seth Barton
by Seth Barton
on Jun 21st 2017 at 2:00PM in News
Twitch goes IRL: why you should be attending TwitchCon

Twitch goes IRL: why you should be attending TwitchCon

Twitch is a big deal, we all know that, and it’s getting bigger still. The service is increasingly looking to spread its reach beyond its staple Let’s Play and eSports ...

Seth Barton
by Seth Barton
on Jun 21st 2017 at 10:00AM in News
How to use streaming and VOD as marketing tools according to Twitch, Devolver and DingIt

How to use streaming and VOD as marketing tools according to Twitch, Devolver and DingIt

The battle for the streaming market has been raging for years now. According to recent data from Streamlabs, Twitch is still by far the most dominant platform in terms of ...

Marie Dealessandri
by Marie Dealessandri
on Jun 19th 2017 at 10:00AM in News

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Multiplay

Multi-tasking at Multiplay - what's next for this growing games service provider

Ditching a career in medicine to start a LAN-based events company isn’t the most traditional way of getting into the games industry, but over the last two decades Multiplay founder ...

Katharine  Byrne
by Katharine Byrne
on Jun 15th 2017 at 10:00AM in News
Facebook on maximising the reach of your campaigns

Facebook on maximising the reach of your campaigns

The games market is always changing and games marketing has always changed with it. But with ever-increasing post-launch revenues, it seems there’s something more symbiotic between the design and content ...

Seth Barton
by Seth Barton
on Jun 8th 2017 at 3:00PM in News
Jeremy Stieglitz

Why Studio Wildcard is bringing Ark: Survival Evolved to retail

As Ark: Survival Evolved gets ready to leave Early Access, Katharine Byrne speaks with Wildcard Studio’s co-founder Jeremy Stieglitz about its upcoming retail release, which is being distributed in the ...

Katharine  Byrne
by Katharine Byrne
on Jun 6th 2017 at 11:00AM in News
Joel Gregory and Tim Edwards

PCGamesN: 'We want to be No.1 in PC games'

What a difference five years makes. When PCGamesN first launched in June 2012, traffic figures were “just dreadful,” creative director Tim Edwards (pictured right, with editorial director Joel Gregory ...

Katharine  Byrne
by Katharine Byrne
on Jun 5th 2017 at 3:00PM in News

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Loading and Checkpoint: A new dawn for games magazines?

Loading and Checkpoint: A new dawn for games magazines?

We’ve been told for ages that magazines aren’t relevant anymore, that the internet is killing print. And yet, despite all the odds, games magazines are still here, fighting against the ...

Marie Dealessandri
by Marie Dealessandri
on Jun 5th 2017 at 12:38PM in News
Justin Bailey

Fig: 'I thought publishing was broken'

When we think of industry-defining games, titles like Super Mario Bros., Tetris and Grand Theft Auto V immediately come to mind. No list would be complete, however, without the inclusion ...

Katharine  Byrne
by Katharine Byrne
on May 26th 2017 at 11:40AM in News
Women in Games

Women in Games Awards 2017 finalists on misogyny and how to tackle the industry's diversity issues

Today marks our third Women in Games Awards, where MCV, Develop and eSports Pro celebrate the successes and achievements of women in the UK games industry. While the number ...

Katharine  Byrne
by Katharine Byrne
on May 19th 2017 at 10:50AM in News
Turtle Beach: 'Audio will become an even bigger part of the gaming experience'

Turtle Beach: 'Audio will become an even bigger part of the gaming experience'

Turtle Beach received its first MCV Award for best peripherals and accessories in 2012 and went on to win every year from 2014. During our annual retail survey last December, ...

Marie Dealessandri
by Marie Dealessandri
on May 16th 2017 at 10:00AM in News

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MCV's guide to the top peripherals firms and products

MCV's guide to the top peripherals firms and products

As retailers are constantly on the hunt for new products to diversify their offering, we round up the top peripherals firms in the industry.

Marie Dealessandri
by Marie Dealessandri
on May 16th 2017 at 10:00AM in News
Duncan SCUF

How SCUF became the Nike, Puma and Adidas of console eSports

When Usain Bolt lined up for the Rio Olympics 100m final, he was wearing Puma spikes. Other athletes in the final were also relying on Puma, but also Nike, Adidas ...

Seth Barton
by Seth Barton
on May 15th 2017 at 3:04PM in News
VR: the final frontier - Ubisoft talks Star Trek: Bridge Crew and the challenges of VR

VR: the final frontier - Ubisoft talks Star Trek: Bridge Crew and the challenges of VR

Back in June last year, MCV named its top titles from E3 2016. When it came to VR games, though, we faced a difficult decision: choosing between Capcom’s Resident ...

Marie Dealessandri
by Marie Dealessandri
on May 10th 2017 at 9:57AM in News
Insert Coin: 'We just want to help more and 
more gamers get their geek on'

Insert Coin: 'We just want to help more and more gamers get their geek on'

The merchandise market is not just B2B business – Insert Coin designs and sells its merch directly to gamers and has proved more than once that it’s the top dog ...

Marie Dealessandri
by Marie Dealessandri
on Apr 28th 2017 at 3:45PM in News

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Ian Livingstone tells Sumo Digital's great British success story

Ian Livingstone tells Sumo Digital's great British success story

Ian Livingstone is a man with many titles. He’s co-creator of Fighting Fantasy, co-founder of Games Workshop, GamesAid trustee, life president of Eidos, vice chair of Ukie, and many more, ...

Marie Dealessandri
by Marie Dealessandri
on Apr 25th 2017 at 10:26AM in News
Syberia 3: 'All Uncharted and Tomb Raider fans will love Kate Walker's latest outing'

Syberia 3: 'All Uncharted and Tomb Raider fans will love Kate Walker's latest outing'

After its golden age in the 90s, the point-and-click genre could have easily gone the way of the dodo in the modern games industry. With increasing demand for fast-paced action ...

Marie Dealessandri
by Marie Dealessandri
on Apr 12th 2017 at 11:49AM in News
'London Games Festival is about promoting the city as a place to do business, work, make games and play games'

'London Games Festival is about promoting the city as a place to do business, work, make games and play games'

Michael French, head of games at Games London, discusses the return of the London Games Festival last year, what we should expect from this year's edition, kicking off today, and ...

Seth Barton
by Seth Barton
on Mar 30th 2017 at 10:00AM in News
Nioh a 'triumphant return' for Koei Tecmo as it eyes the western market

Nioh a 'triumphant return' for Koei Tecmo as it eyes the western market

Nioh’s success was never set in stone. The title’s chaotic development started back in 2004, but it only hit shelves this February. An even bigger surprise was director Fumihiko Yasuda’s ...

Marie Dealessandri
by Marie Dealessandri
on Mar 24th 2017 at 11:35AM in News
How EA wants to extend its Mass Effect fanbase with Andromeda

How EA wants to extend its Mass Effect fanbase with Andromeda

Space has always been a big theme in games, but in 2016 publishers seemed to have a renewed interest in the genre.

Marie Dealessandri
by Marie Dealessandri
on Mar 21st 2017 at 10:24AM in News
Analysis: the driving forces behind the UK's 4.33bn games industry

Analysis: the driving forces behind the UK's 4.33bn games industry

Read the headlines at the end of 2016, MCV’s included, and you might think the games industry was having a tough time of it. A number of high-profile releases struggled ...

Seth Barton
by Seth Barton
on Mar 16th 2017 at 12:47PM in News
How Fandom's expanding into games journalism

How Fandom's expanding into games journalism

What do you get when cross a games review site, a hive-mind of self-publishing bloggers, and a depository of the most detailed game information ever assembled? Fandom, that’s what. 

Andrew Wooden
by Andrew Wooden
on Mar 16th 2017 at 10:50AM in News
BAME in Games: 'Diversity makes creative and business sense'

BAME in Games: 'Diversity makes creative and business sense'

Ahead of the formal launch of BAME in Games later this year, MCV talks to its first chair Kish Hirani about ethnic diversity in the games industry and what we ...

Marie Dealessandri
by Marie Dealessandri
on Mar 15th 2017 at 10:20AM in News
Bandai Namco goes west

Bandai Namco goes west

It’s easy to chalk up Bandai Namco’s big wins of late: 2015 was The Witcher 3’s year, while 2016 was Dark Souls III’s. 

Marie Dealessandri
by Marie Dealessandri
on Mar 15th 2017 at 9:54AM in News