Entries in 'mcv' (184)
This week, we unveil Team17’s plans for the future after the UK label has secured a £16.5m investment deal and acquired The Escapists franchise.
This week, we unveil Endemol’s new games studio in London, Good Catch, which will primarily focus on mobile development.
Gamescom is finally here and MCV is on the frontline, ready to deliver daily magazines across the three days of the show.
This week's bumper MCV has everything you need to prepare for Gamescom 2016. And it can be read, for free, right here.
In the latest edition of MCV, we uncover some of the key games designed to launch NX.
As we head towards the 10th Games Media Awards on October 11th, MCV looks back on some of the key highlights.
As the Pokémon Go phenomenon continues to take over the world, we talk to retailers, licensing firms and merchandise companies to find out what’s next for the series.
He who knows the truth, The Miller Report's Simon Miller, will be the host of this year's Games Media Awards.
After the UK has voted to leave the EU, we have spoken to members of the UK games industry to see what happens next.
The Games Media Awards are back for their tenth outing this year, with the event championing the best in writers, presenters and brands in the UK games business.
E3 2016 is not really over yet.
This week, we talked to Ready at Dawn’s president Ru Weerasuriya about new title Deformers and the studio’s partnership with GameStop’s publishing arm.
In today’s free edition of MCV, we reveal the state of the hardware market in the UK so far this year.
Toys-to-life, Sega’s PC ambitions and the arrival of Maximum Games in the UK headline today’s free issue of MCV.
This week, MCV is all about women in games, ahead of the Women in Games Awards next Thursday (May 19th).
The nomination period for the eSports Industry Awards – taking place on Monday, 21st November at the The Brewery, London – has been extended to May 20th, meaning you still ...
We are probably setting ourselves up for a fall here, but we think the Interface conference might just be the best conference we’ve ever done.
In today’s free MCV, we speak to the creators of Xbox 360 as Microsoft ceases production on the iconic console.
In this week’s issue, we speak to GameStop’s Mark Stanley about the retailer’s move into publishing.
This week, we ask leading publishers in the indie sector if it’s too late to start charging more for indie games.
Following the issues facing UK studios Lionhead, Evolution and FreeStyle, we ask development leaders about the future of development in this country.
The finalists of this year’s Women in Games Awards have been announced, with almost 50 individuals in the running for the accolades presented by MCV and WIGJ.