Entries in 'oculus rift' (60)

Oculus has been helping Sony out with Project Morpheus

Oculus has been helping Sony out with Project Morpheus

Virtual reality’s social credentials may remain a source of debate, but it sounds like the industry sprouting up around is quite the happy family.

Ben Parfitt
by Ben Parfitt
on Jun 19th 2015 at 3:17PM in News
Oculus CEO: Rift on Mac not possible until Apple prioritizes performance

Oculus CEO: Rift on Mac not possible until Apple prioritizes performance

Oculus VR has no plans to extend Rift support to Macbooks until Apple starts prioritizing GPU performance, CEO Palmer Luckey has stated.

Erik Johnson
by Erik Johnson
on Jun 18th 2015 at 4:12AM in News
OPINION: VR cannot steal the traditional market - it has to create a new one

OPINION: VR cannot steal the traditional market - it has to create a new one

Sitting in the cockpit of a spacecraft, trapped in an underwater cage surrounded by sharks or trapped in a dark house with a silent pursuer.

Ben Parfitt
by Ben Parfitt
on Jun 12th 2015 at 10:23AM in News
Oculus VR reveals consumer Rift headset, Oculus Touch motion controls

Oculus VR reveals consumer Rift headset, Oculus Touch motion controls

Oculus has unveiled the consumer version of the Oculus Rift headset, along with a new motion controller prototype dubbed Oculus Touch.

Erik Johnson
by Erik Johnson
on Jun 12th 2015 at 6:17AM in News

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Microsoft partners with Oculus to stream Xbox One games in VR

Microsoft partners with Oculus to stream Xbox One games in VR

Oculus and Microsoft have announced a partnership that will pair the consumer model of the Oculus Rift with an Xbox One controller and allow owners of the console to stream ...

Erik Johnson
by Erik Johnson
on Jun 12th 2015 at 6:14AM in News
Oculus VR acquires Surreal Vision

Oculus VR acquires Surreal Vision

Oculus VR has announced its acquisition of Surreal Vision – a tech startup that specializes in genereating real-time, 3D worlds.

Erik Johnson
by Erik Johnson
on May 28th 2015 at 1:59AM in News
Oculus holding San Francisco press event in June

Oculus holding San Francisco press event in June

VR firm Oculus has invited members of the media to attend a San Francisco event just days before E3 gets underway. 

Alex Calvin
by Alex Calvin
on May 20th 2015 at 10:57AM in News
Oculus won't block porn on Rift headset

Oculus won't block porn on Rift headset

Virtual reality firm Oculus says it won’t be blocking porn on its Rift VR headset.

Alex Calvin
by Alex Calvin
on May 19th 2015 at 12:24PM in News

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Oculus reveals Rift specs

Oculus reveals Rift specs

Oculus VR has announced the computer specifications recommended to run the Oculus Rift headset.

Erik Johnson
by Erik Johnson
on May 18th 2015 at 5:11AM in News
Oculus has spoken to Sony and Microsoft about Rift for consoles

Oculus has spoken to Sony and Microsoft about Rift for consoles

Could Oculus Rift be compatible with PS4 and Xbox One? Perhaps the possibility shouldn’t be ruled out, if comments from Oculus VR vice president Nate Mitchell are to be believed.

Ben Parfitt
by Ben Parfitt
on May 7th 2015 at 3:21PM in News
Oculus Rift release window confirmed

Oculus Rift release window confirmed

Oculus has finally announced a release date for virtual reality powerhouse Oculus Rift.

Ben Parfitt
by Ben Parfitt
on May 6th 2015 at 1:04PM in News
2015 arrival looking unlikely for Oculus Rift

2015 arrival looking unlikely for Oculus Rift

It’s looking increasingly unlikely that the pioneering virtual reality headset Oculus Rift will launch this side of Christmas.

Ben Parfitt
by Ben Parfitt
on Apr 23rd 2015 at 3:52PM in News

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Pies, psychology and Pixel Rift: the story of Brazil's first VR game creator

Pies, psychology and Pixel Rift: the story of Brazil's first VR game creator

Ana Ribeiro gave up everything to move to the UK and start a new life developing for the Oculus Rift.

Matthew Jarvis
by Matthew Jarvis
on Jan 16th 2015 at 1:00PM in News
Technology is destined to 'sit directly on our face'... which sounds potentially uncomfortable

Technology is destined to 'sit directly on our face'... which sounds potentially uncomfortable

Facebook's VP of content and media partnerships has offered a somewhat unsual assessment of what the future of technology has in store.

James Batchelor
by James Batchelor
on Nov 24th 2014 at 3:44PM in News
Oculus warns Sony to make sure Project Morpheus solves nausea problem

Oculus warns Sony to make sure Project Morpheus solves nausea problem

Brendan Iribe has welcomed Oculus Rift’s inevitable rivals in the virtual reality market, but also urged them to ensure their product is up to scratch.

Ben Parfitt
by Ben Parfitt
on Nov 5th 2014 at 3:17PM in News
Consumer Oculus Rift is 'months, not years away'

Consumer Oculus Rift is 'months, not years away'

The consumer release of the Oculus Rift virtual reality headset is a matter of months away, says the firm’s CEO.

Craig Chapple
by Craig Chapple
on Nov 4th 2014 at 3:43PM in News

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Zuckerberg: Oculus Rift needs to sell 50-100m units to become meaningful

Zuckerberg: Oculus Rift needs to sell 50-100m units to become meaningful

Facebook founder Mark Zuckerberg has said that he hopes to sell between 50m and 100m Oculus Rift virtual reality headsets over the next ten years.

Ben Parfitt
by Ben Parfitt
on Oct 29th 2014 at 3:00PM in News
Oculus Rift support added to Grid Autosport

Oculus Rift support added to Grid Autosport

Codemasters has added some experimental Oculus Rift features into its recent racer Grid Autosport.

Ben Parfitt
by Ben Parfitt
on Oct 8th 2014 at 1:46PM in News
Experimental 'Dexmo' tech looks to give VR users a sense of touch

Experimental 'Dexmo' tech looks to give VR users a sense of touch

Dextra Robotics has unveiled a new peripheral of sorts for VR platofrms that would allow users to experience a sense of touch with virtual objects.

Erik Johnson
by Erik Johnson
on Oct 1st 2014 at 6:38PM in News
Devs will be forced to give away their early Gear VR games for free, Oculus says

Devs will be forced to give away their early Gear VR games for free, Oculus says

Oculus is planning to launch its virtual reality games portal without the means to pay for software.

Ben Parfitt
by Ben Parfitt
on Sep 25th 2014 at 10:56AM in News
Luckey: VR will be relevant to everyone eventually

Luckey: VR will be relevant to everyone eventually

Virtual reality isn’t just for gaming, it’s for everyone – even if many people are yet to understand that.

Ben Parfitt
by Ben Parfitt
on Sep 24th 2014 at 1:27PM in News
Oculus Rift Crescent Bay version revealed

Oculus Rift Crescent Bay version revealed

Oculus has announced a new version of the Oculus Rift made for developers looking to finish commercial versions of their titles on the virtual reality platform.

Erik Johnson
by Erik Johnson
on Sep 22nd 2014 at 7:21AM in News
Discover how Virtual Reality can transform retail at Games Retail 2020

Discover how Virtual Reality can transform retail at Games Retail 2020

Virtual reality is not just an exciting product to stock, but it could even transform how people shop.

on Sep 10th 2014 at 10:01AM in News
Oculus Rift consumer model to retail in the $200-$400 price range

Oculus Rift consumer model to retail in the $200-$400 price range

The cost of the upcoming consumer version of the Oculus Rift virtual reality headset will fall somewhere between $200 and $400, Oculus VR has revealed.

Erik Johnson
by Erik Johnson
on Sep 4th 2014 at 5:57PM in News
Motion sickness issues cause developer to abandon Oculus Rift support

Motion sickness issues cause developer to abandon Oculus Rift support

Lunar Studios has ditched plans to bring its upcoming space adventure title Routine to Oculus Rift due to the “extreme” motion sickness caused by play testing the game.

Erik Johnson
by Erik Johnson
on Aug 22nd 2014 at 3:38AM in News