Entries in 'peter molyneux' (21)
Godus hits Kickstarter goal with days to spare
22 Cans' Kickstarter effort for Project Godus, what was thought to be a lost cause less than a week ago, has reached its goal with just under two days to ...
MCV Pacific Weekly Wrap-Up
This week down under, MCV speaks to THQ about marketing Darksiders II, developers respond to Ouya and we interview Peter Molyneux.
"The greatest game I've ever made is still ahead of me"
Industry legend Peter Molyneux departed Microsoft last month for a new outfit, 22 Cans. Here, he tells MCV why he left the platform holder, his thoughts on the future of ...
Peter Molyneux quits Lionhead and Microsoft
One of the most celebrated creative minds in the world of gaming, Peter Molyneux, has announced that he is to quit both developer Lionhead and its owner Microsoft.
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Brand Map: Fable on Kinect
This week, we’re going to look at Fable using the GameVision Brand Map you can buy direct from MCV online.
London Games Conference returns
The London Games Conference will return on November 10th at a new venue – and with a unique audience participation element.
BAFTAs: The winners in full
Sony's Heavy Rain and EA's Mass Effect 2 were the big winners at last night's video games BAFTAs, hosted by comedian Dara O'Briain.
Molyneux’s digital dream
Almost a year after Fable II, Microsoft and Lionhead re-released the game in episodic chunks over Xbox Live.
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Why Molyneux always buys his own games
The staff at GAME in Guildford will serve a rather surprising customer on Friday, October 29th.
Molyneux: I’ve never made a great game
Peter Molyneux is a surprisingly critical man. Fable II is a great game, it has sold over 3.5 million units at retail and has a Metacritic score of 89. But ...
‘Don’t judge Kinect on its launch software’
Microsoft’s European head of Game Studios Peter Molyneux has urged people not to judge Kinect by its early software and instead wait until developers have had the chance to truly ...
Milo presents thematic challenge for MS
Ambitious developer Peter Molyneux has made the brave admission that developing a game about the player’s relationship with a young boy presents particular challenges thanks to the very public fear ...
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Fable III ditches Kinect support
It seems that upcoming RPG Fable III will not now support Xbox 360’s motion camera Kinect, delivering a big blow to the peripheral’s hardcore-audience credentials.
No more Fable… for now
With the release of Xbox 360 (and later, PC) RPG Fable III now under three months away, the creative director of Microsoft Games Studios in Europe and Lionhead ...
Milo gets in-depth demo
Microsoft has given attendees of the Technology, Entertainment and Design Global conference in Oxford the most detailed look yet at Kinect’s most exciting piece of software – Milo.
Molyneux showcasing Fable III at Develop Conference
UK development maestro Peter Molyneux will offer insight into the Fable III project during a key lecture at this year’s Develop Conference in Brighton.
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Molyneux: Wii and Move are ‘similar’
Acclaimed developer and the creative director of Microsoft Game Studios Peter Molyneux has questioned claims made by Sony that the Move controller is not simply an upgraded version of Nintendo’s ...
E3 2010: Milo still in development
For the many who were excited about the unveiling of Microsoft’s Milo at last year’s E3, the lack of a reappearance at this year’s show as a big disappointment ...
XBOX: Fable III dated
Microsoft’s design boss Peter Molyneux has taken to the E3 stage in LA tonight to confirm an October 26th release date for the hugely anticipated Fable III.



































