Entries in 'Recruitment' (92)
It’s official. The UK games industry is full of workaholics.
Alex Gouldman's time as an intern for industry charity GamesAid is shortly coming to a close.
Last year, QA specialist Justin Cutress moved from the UK to the Czech Republic so he could work at start-up mobile game company Cashplay.
Katy Ellis, account executive at experiential marketing firm Amplify, shares her journey through the games industry and offers her tips for applying for jobs.
Lis Naylor, MD of recruitment firm Lis Welsh, tells us what the biggest interview pitfalls job hunters face and how they can be avoided.
You might know him as a senior PR manager for publisher Ubisoft, but Stefano Petrullo led a long career before this, starting off as a journalist in Italy.
Capcom UK's social and community manager Neil Gorton tells us how producing videos on YouTube helped him get his job today and what challenges his role involves.
Official PlayStation Magazine's editor Matthew Pellett shares what he looks for in candidates applying to the publication, and offers his top tips for landing a job in the games media. ...
James Braithwaite tells MCV about the challenges of working as a freelance video producer for games developers, and which skills budding video creators should put at their top of their CV ...
Retail veteran Mike Fethers tells us what being a games buyer involves and what skills retailers look for in prospective candidates.
Less than eight hours remain to take part in MCV and Develop's 2015 Salary Survey.
Testology's Harrison Baker shares his tips for getting into video game quality assurance.
You have just four more days to take part in MCV and Develop's 2015 Salary Survey.
Tracey McGarrigan, head of PR and communications at Green Man Gaming, Playfire and Green Man Loaded, offers her tips for landing a job in PR.
Gav Murphy has held video production roles at the likes of Future, Gamer Network and, now, IGN.
You have just under one week to fill in MCV and Develop's 2015 Salary Survey.
MCV is kicking off 2015 with a month of coverage on how to get a new job in the games industry, or climb further up the ladder.