Entries in 'research' (5)
Movie and video game rental kiosk company Redbox is bringing in notable revenue for the video games industry through converting rentals to purchases, a new report has uncovered.
An estimated 34m individuals in the US average 22 hours of gaming each week, new research from NPD Group states.
Only 2.2 per cent of free-to-play users spend any money on in-app purchases, a new study has found.
A new report from Russian internet security company Kaspersky Lab claims that gamers faced 11.7m malware attacks worldwide in 2013.
New research suggests that releasing a demo before a game is released with actually damage potential sales, potentially halving the number of copies it will shift.