Entries in 'reviews' (15)
Times have changed. So goes the well-worn adage, and it holds as true for games retail as any other sector caught up in the digital revolution.
“It appears that gaming's transition year has turned into transition years” – that’s the headline from Metacritic after a poor year for game quality.
Interconnected, heavily socialised games such as Destiny are asking questions of how the press reviews games.
The release yesterday of Assassin’s Creed: Unity in the US has caused a bit of a storm in parts of the consumer press.
“Persuading viewers to purchase” and putting FCC disclosures at the bottom of the video description are among the many requirements asked of YouTubers who wanted to review Middle-earth: Shadow of ...
Early signs suggest that while Bayonetta 2 will fare very well with critics, its commercial performance may be less impressive.
Destiny is already a huge commercial success, yet hardly any major specialist games site has published its review of the game.
There won’t be any pre-release reviews of Destiny because the game is impossible to assess without the involvement of the buying public.
One of the creators of Konami’s Castelvania: Lords of Shadow 2 has lashed out at some of the game’s reviews.
Only seven individual console titles scored 90 per cent or higher on Metacritic in 2013 – “by far” the lowest number in a single year since the last-gen consoles arrived.
The importance of Call of Duty’s critical response pales compared to the thoughts of the series’ fans, Activision Publishing boss Eric Hirshberg has claimed.
Valve is offering Steam users a megaphone to voice their opinions about games through Steam Reviews.
It may sometimes feel like there’s a gulf separating those who make and release games and those who buy and play them.
IGN has compiled a video comparison showing how Call of Duty: Ghosts performs on current-gen and next-gen consoles.
One UK consumer games site has revealed plans to change its review policy to offer more bite-sized information to readers.