Entries in 'self publishing' (6)

Agostino Simonetta

ID@Xbox hits over a billion hours of play

Microsoft's ID@Xbox program has come a long way since it first started in 2013. While the curated self-publishing program's first titles included smaller indie games such as Drinkbox Studios' Guacamelee ...

Katharine  Byrne
by Katharine Byrne
on Apr 11th 2017 at 10:00AM in News
Rebellion's big plans for Sniper Elite 4

Rebellion's big plans for Sniper Elite 4

Sniping games are one of those peculiar genres that are almost always praised by their players but mauled by the critics.

Marie Dealessandri
by Marie Dealessandri
on Dec 8th 2016 at 11:30AM in News
Welcome to Sumo Digital, the Pinewood Studios of games development

Welcome to Sumo Digital, the Pinewood Studios of games development

Disney Infinity 3.0. Crackdown 3. LittleBigPlanet 3. Forza Horizon 2. F1 2011.

Ben Parfitt
by Ben Parfitt
on May 27th 2016 at 12:29PM in News
Frontier completes self-publishing transformation

Frontier completes self-publishing transformation

Elite Dangerous creator Frontier Developments says it has no plans to make games for anyone else ever again.

Christopher Dring
by Christopher Dring
on Mar 31st 2016 at 9:30AM in News

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The practicalities of self-publishing and project timing

The practicalities of self-publishing and project timing

In the second of a four-part series of articles, Rebellion CEO shares his insight about where you should invest your time and effort

on May 27th 2015 at 2:00PM in News
To self-publish or not to self-publish?

To self-publish or not to self-publish?

In the first of a series of pieces, Rebellion CEO and creative director Jason Kingsley discusses the Sniper Elite studio’s journey into self-publishing

on May 26th 2015 at 2:15PM in News