Entries in 'tim schafer' (14)
Double Fine Adventure exclusive to Ouya at launch
Ouya will be the only console to offer Tim Schafer's record-breaking Kickstarter title, Double Fine Adventure.
Schafer questions space for smaller studios on next-gen platforms
Double Fine headman and industry icon Tim Schafer has expressed concern regarding whether small studios will have the chance to succeed on next generation consoles.
Double Fine boss frustrated by constant industry turnover
Tim Schafer has voiced his issues with the game industry’s revolving door regarding employment.
Schafer/Wolpaw: Minecraft, DayZ experiences nail the promise of games
Veteran game writers Erik Wolpaw and Tim Schafer believe titles that push player-driven experiences such as Minecraft and DayZ are the future of the general gaming medium.
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MCV Pacific Wrap-Up
Game Masters took place down under this week, while some new businesses partnered, SEGA respawned, and Trip Hawkins confirmed for iFest.
Double Fine Kickstarter ends, raises $3,335,265
The Double Fine Kickstarter experiment has come to a close, raising some $3.33m in funding exclusively through the crowdfunding site.
Trenched blocked by board game trademark
Upcoming XBLA title Trenched has been blocked from release due to a trademark dispute with a board game.
Double Fine announces Trenched
Double Fine has lifted the lid on its newest XBLA project: Trenched.
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The road from Psychonauts to Sesame Street
Earlier this month the industry reacted with collected surprise at the news that the next game from Tim Schafer's development studio Double Fine will be a licensed Sesame Street title ...
What Kotick thinks about what you think about Kotick
There’s no other exec who provokes quite the same reaction on the pages of MCVuk.com as Activision’s Bobby Kotick. As the head of the most powerful publisher in the world, ...
THQ signs Double Fine
Tim Schafer has revealed the first of his studio’s four miniature digital titles – following EA’s decision to pull production on a Brutal Legend sequel.
Schafer: I need to keep my mouth shut
“That was an accident. I need to keep my mouth shut.” That was Tim Schafer’s response when asked this morning at his talk at the Develop Conference about his already ...
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Activision: Kotick is passionate about games
As the boss of a huge publishing empire, Bobby Kotick simply doesn’t have the time to play games – that’s according to an official statement made by Activision in light ...
Schafer: Kotick ‘not good for games industry’
Acclaimed developer Tim Schafer has in an interview with Eurogamer criticised Activision boss Bobby Kotick for acting like “a total prick”.



























