3rd Kickstarter update of Quantum Rush sheds some light on the racers pick-up-system

The first two updates delivered some sweet eye-candy as well as a ton of information about the game and the vision of the developers.

Update 1 answered questions from the community, such as why Quantum Rush will be free-to-play or if gamepads will be supported. You can read all questions and answers on the kickstarter-page of Quantum Rush.

Update 2 showcased some art assets for racetracks . A second track was introduced and proved the designers attention to detail and their dedication to create work of the highest quality. More information on this second update can be found on the kickstarter page and on the Quantum Rush blog.

Update 3 is about pick-ups: Quantum Rush is a racer that emphasizes combat between players. Therefore the pick-ups play a vital role in Quantum Rush.

Pick-ups are available on all race tracks and can be collected by driving over them. In Quantum Rush there are 3 pick-up item groups – offensive, defensive and manipulative.

The Homing Missile is an offensive pick-up which travels along the track and automatically targets the next opponent in front of you.

An example of a defensive pick-up is the impenetrable Firewall which nullifies negative effects and damage from all sources.

Manipulative type pick-ups provide utilities that have a positive effect on your racer and others that have a negative effect on your opponent's racers. For example an Energy Cell can regenerate your shield and boost the energy of your racer. The Vision Scrambler on the other hand is used to obscure the targets field of view and hamper their ability to target other players, handy when you are about to over-take.

The pick-ups provide everything an action-packed racer needs. Those who like to plan strategically as well as those who prefer blazing guns can look forward to all the different opportunities Quantum Rush has to offer.

To make sure that no pick-up is too powerful or insignificant, we are working hard to balance out powers and effects of each pick-up. This ensures that Quantum Rush is a fair and enjoyable experience for all players.

A video that was uploaded together with the update on kickstarter provides a nice visual impression of the things to come. You can also watch it on the youtube channel of GameArt Studio and the Quantum Rush blog.

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Quantum Rush on Kickstarter:

http://www.kickstarter.com/projects/572125879/quantum-rush-online-future-racer

GameArt Studio Youtube-Channel:

http://www.youtube.com/user/Gameartstudio

Quantum Rush Site:

http://www.quantum-rush.net

Quantum Rush Blog:

http://blog.quantum-rush.net

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About GameArt Studio:

GameArt Studio was founded in Berlin, 2006, and quickly became one of the most innovative developers and publishers of online games.

All GameArt Studio games are multiplayer online games that allow players from all around the world to play together. Furthermore, all GameArt Studio games are free-to-play.

The four published games of GameArt Studio "Holy War", "Tagoria", "A.I. War" and "Glory Wars" are enjoyed by a worldwide community.

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