EDISON, N.J., July 2nd, 2007– Retro classics and quirky stylized mini-games hit the Wii™ home video game system this fall as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital entertainment products for the mass market, today announced Furu Furu Park. Developed by Taito and 505 Games, Furu Furu Park is a collection of 30 arcade-style games that take advantage of the Wii Remote™’s range of motion to engage and entertain players of all skill levels and ages.
“Furu Furu Park’s inventive use of the Wii Remote will have you spinning, shaking and rotating as you try to master classic arcade titles and unique new gameplay scenarios only possible on Nintendo’s Wii system,” said Ken Gold, vice president of Marketing, Majesco.“Whether you’re delivering sushi orders, punching asteroids or cracking a safe, all of the Park games are easy to pick up and play, and above all else, great casual fun.”
Included among Furu Furu Park’s 30 different mini-games are:
Arkanoid: an arcade classic pitting paddle and ball against a wall of blocks;
Pinch Hitter: step up to the plate and take a few swings with the Wii Remote;
Bubble Bobble: hold the Wii Remote like an NES controller to burst all of the bubbles in this retro arcade puzzler;
Safe Cracker: Memorize the combination then enter the code by tilting your Wii Remote left and right to crack the safe.
Sonic Blastman 20XX: Clutch your Wii Remote and punch at the screen to destroy asteroids heading for earth.
Super Karate: Execute offensive and defensive maneuvers with your Wii Remote to defeat your opponent.
Players can also face off against a friend in three multiplayer modes: Free Battle, Panel Attack and Love Challenge where players will have to compete to win female affection.
Furu Furu Park will be available this fall. For additional information, please visit www.majescoentertainment.com.
About Majesco Entertainment Company
Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an innovative provider of video games and digital entertainment products for the mass market, with a focus on publishing video games for leading portable systems and the Wii™ console. Current product line highlights include Cake Mania™ for the Nintendo DS™, Cooking Mama: Cook Off for the Wii™ and JAWS™ Unleashed. More information about Majesco can be found online at www.majescoentertainment.com and www.majescoeurope.com.
Some statements set forth in this release, including the estimates under the headings "Outlook" contain forward-looking statements that are subject to change. Statements including words such as "anticipate", "believe", "estimate" or "expect" and statements in the future tense are forward-looking statements. These forward-looking statements are subject to risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. Some of the factors which could cause our results to differ materially from our expectations include the following: consumer demand for our products, and the availability ofan adequate supply of, current-generation and next-generation gaming hardware, including but not limited to Nintendo’s DS and Wii TM platforms; our ability to predict consumer preferences among competing hardware platforms; consumer spending trends; the seasonal and cyclical nature of the interactive game segment; timely development and release of our products; competition in the interactive entertainment industry; developments in the law regarding protection of our products; our ability to secure licenses to valuable entertainment properties on favorable terms; our ability to manage expenses; our ability to attract and retain key personnel; adoption of new accounting regulations and standards; adverse changes in the securities markets; our ability to comply with continued listing requirements of the Nasdaq stock exchange; the availability of and costs associated with sources of liquidity; final resolution of the class action and other litigation on terms acceptable to the company, and other factors described in our filings with the SEC, including our Annual Report on Form 10-K for the year ended October 31, 2006. We do not undertake, and specifically disclaim any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements