AureaSection ( http://www.aureasection.com), an Italian independent videogame developer, is proud to announce the release of a new video of the internal beta stage of development of "Naumachia: Space Warfare".
The video can be viewed on Youtube here: http://www.youtube.com/watch?v=mpgkqPaEelM
More details in our news here:
http://forums.aureasection.com/showthread.php?tid=96 or via ModDB:
Naumachia: Space Warfare main features are:
- <*> Fighter simulation: players can pilot fighters of various classes, engage in dogfights and lead AI wingmen.*> <*> Capital Ship simulation: it's possible manage the ship and its crew, send engineers to repair turrets or damaged engines, engage other capital ships while offering a support to the units under control as well as to the allied forces.*> <*> Tactical simulation: players willing to focus only on a wider view of the battlefield can deploy the assigned units and issue orders to them with more control than those players choosing to give their best commanding a vessel, like in a real time strategy game.*> <*> Rank system: players will get access to more advanced hardware and AI units.*> <*> Newtonian physics: directional and primary engines work for real, their disposition affects fighter movement; fully equipped ships weight more and are less agile than the same craft with a lighter setup and more.*> <*> Ship customization: several selectable weapons, armors, engines, avionics, counter-measures and more.*> <*> Three different factions.*> <*> Lightweight proprietary game engine.*>