Black Chicken Studios, Inc., Announces the Release of 1931: Scheherazade at the Library of Pergamum.



San Diego, CA – September 13, 2012 – 1931: Scheherazade at the Library of Pergamum is now available from as well as through digital distribution at GamersGate, Impulse and Spoon.

Scheherazade is the latest story-driven RPG from Black Chicken Studios, Inc., spinning tales of pulp adventure, exotic locations, occult horror and sweet romance that will require well-honed skills and a whole of inspiration.

Henry and Morgana Keating were archaeologists and adventurers who never came home. Now their daughter intends to follow in their footsteps... 

It's 1930, and as the world slides ever deeper into the Great Depression, Scheherazade 'Sadie' Keating sets out on her first year of college - a year of travel, romance, danger and discovery. Together with friends and family, she'll chase her parents' last mystery across five continents, and choose a future for herself along the way.

·       Over 100 hours of game play, over 50 story arcs!

·       Acquire dozens of skills and inspirations

·       Seek friendship or romance with five mysterious and dangerous prospects

·       Adventure from the streets of Manhattan to the jungles of India

·       Overcome obstacles to unlock 11 different endings

·       Pursue your parents' unfulfilled dreams...or divert to your own destiny!

·       Interact with a cast of hundreds and encounter skilled rivals

Scheherazade retails for $24.95. For more information about the game, please log onto:

About Scheherazade

1931: Scheherazade at the Library of Pergamum is a 2D PC life simulation and role-playing game intended for audiences ages 9+. Our games reward relationship building, exploration and strategy over violence, and encourage the player to role-play their own unique story.

About Black Chicken Studios

Black Chicken Studios, Inc, was formed in 2007 to provide interesting and novel alternatives to mainstream games, offering experiences which promote creativity, reward knowledge and inspire imagination. It is especially our goal to create games wherein challenges can be overcome by study, diplomacy and character. Our company has an inclusive content philosophy, and makes a practice of incorporating as much work as possible from fans, independent writers and artists.



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