Boston Festival of Indie Games announces extended deadline for game submissions

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Thursday, August 9, 2012---Cambridge, MA--- Boston Festival of Indie Games, presented by MIT Game Lab and Boston Indies, announced today the extension of their online submissions deadline for the festival’s indie game showcase.  The festival is now accepting game submissions through midnight PST on Monday, August 20. 2012.

Scheduled for Saturday, September 22 at MIT, the Boston Festival of Indie Games is a celebration of independent game development in a variety of media and genres.  The event is free and open to the public, and to be held on the MIT campus and at the Microsoft NERD Center. The Boston Festival of Indie Games showcase is an opportunity for independent game developers to show off their games, get feedback from the public and win great prizes, including full versions of Adobe Creative Suite and Unity pro licenses.

For developers interested in submitting their digital games for consideration, the submission entry fee is $15, with a student entry fee of $10.  Final game submissions are due no later than midnight PST on Monday, August 20.  Voting on games accepted to the showcase will open to the public in a variety of categories on the day of the festival. Non-digital games street games, interactive fiction or tabletop games) can be submitted to the festival on a non-fee, non-competitive basis.

The line-up of guest curators for the Boston Festival of Indie Games includes Paul Neurath, creative Director for Zynga Boston, Tim Stellmach, senior designer for Harmonix, Eitan Glinert, creative director for Fire Hose Games and Philip Tan, U.S. Executive Director for the Singapore-MIT GAMBIT Game Lab.  For a complete listing of festival curators, please visit our web site at www.bostonfig.com.

The Boston Festival of Indie Games offers the opportunity for festival attendees to play video games, live action games, tabletop games and interactive fiction in a casual environment.  Fest features include a 12-hour game jam, digital art exhibit, film screenings and special guest speakers from the national indie games space.  A special showcase will highlight games developed by the MIT Game Lab, which has created nearly fifty games over the last five years, a number of which have gone on to critical acclaim and commercial success. For complete details, please visit www.bostonfig.com

About the Boston Festival of Indie Games:

www.bostonfig.com.

The Boston Festival of Indie Games is a celebration of independent game development with emphasis on the New England region.  The Boston Festival of Indie Games seeks to support and showcase the efforts of independent game developers by providing a free public event that encourages attendees to share and interact with games in various media, including video games, location-based games, tabletop games and interactive fiction.  Produced under the non-profit auspices of BeEpic, a Boston location-based games production group, the Boston Festival of Indie Games is focused on creating an intersection between community, academic and independent interests in game play. Fest sponsors include Adobe, Tapjoy, Unity, Wacom, MassDigi and Morse, Barnes-Brown & Pendleton.

About MIT Game Lab:

www.gambit.mit.edu

The MIT Game Lab brings together scholars, creators and technologies to teach, conduct research and develop new approaches to applied game design and construction. Ranked by the Princeton review as the #2 Game Design Program in North America, the MIT Game Lab maintains MIT’s roles as leader in the study, design and development of games. The MIT Game Lab’s goal is to explore, educate and engage the public by creating groundbreaking games, interactive online courses and new applications to real world challenges.

About Boston Indies:

www.bostonindies.com

Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area.  Boston Indies works to foster a sense of community among Boston’s independent game developers, facilitate monthly meet-ups and other related community events, encourage developers to create games independent of large budgets and large company ties, provide a safe environment to obtain critical feedback on game development works in progress and serve as a brain trust for important information sharing among local independent developers.

To schedule an interview or for more festival info, please contact Caleb Garner, Boston Festival of Indie Games publicist, at press@bostonfig.com; or contact Andrew Whitacre, Communications Director at the MIT Game Lab, at awhit@mit.edu or (617) 324-0490.  More info is also available at www.bostonfig.com.

 


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