Boston Festival of Indie Games announces film screenings


Wednesday, August 1, 2012---Cambridge, MA--- Boston Festival of

Indie Games, presented by MIT Game Lab and Boston Indies, is pleased

announce their featured film screenings, including INDIE GAME: THE MOVIE,

GET LAMP and DARKON.  All three films are being screened for free during the

festival schedule from 10 am to 10 pm on the day of the fest.

Scheduled for Saturday, September 22 at MIT, the Boston Festival

of Indie Games is a celebration of independent game development in a variety

of media and genres.  The event is free and open to the public, and held on

the MIT campus. The Boston Festival of Indie Games showcase is an

opportunity for independent game developers to show off their games, get

feedback from the public and win great prizes, including full versions of

Adobe Creative Suite and Unity pro licenses.

The line-up of films being screened at the Boston Festival of

Indie Games includes INDIE GAME: THE MOVIE, a look at indie game developers

around the U.S.; GET LAMP, an introspective view into interactive fiction;

and DARKON, a close examination of the Darkon Wargaming phenomenon.  For a

complete listing of films and the festival film screening schedule, please

visit our web site at


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Dan Silvers, festival co-producer and film coordinator, says, “It

was important to us to include films in our indie games festival as a way to

tell more of the story about indie game development in the U.S.  While film

is a different communication medium than games, these films fully illustrate

the dynamics, struggle, passion and artistry that go into the development of

an independent game.  We are proud to have the opportunity to present works

by these filmmakers."




INDIE GAME: THE MOVIE, directed by Lisanne Pajot and James Swirsky, looks at

the underdogs of the video game industry, indie game developers, who

sacrifice money, health and sanity to realize their lifelong dreams of

sharing their creative visions with the world. First-time filmmaking duo

Pajot and Swirsky worked on the project for over a year, gathering stories

from indie game developers all over North America, handling all producing,

directing, cinematography, editing, and writing for the feature film.

Following the making of the games SUPER MEAT BOY, FEZ and BRAID, this

Sundance and SXSW award-winning film captures the tension and drama by

focusing on these developers' vulnerability and obsessive quest to express

themselves through a 21st-century art form.




GET LAMP is a documentary film about interactive fiction (also known as text

adventures) filmed by computer historian Jason Scott, creator, owner and

maintainer of, a web site which archives files from historic

bulletin board systems.  Scott is also the creator of a 2005 documentary

film about BBSes, BBS: The Documentary.  GET LAMP is a documentary

containing material from roughly 80 interviews of interactive fiction

developers, designers, and players, including focus on Infocom, the

best-known commercial publisher of interactive fiction.




Directed by directed by Andrew Neel and Luke Meyer, DARKON is an

award-winning feature-length documentary film that follows the real-life

adventures of the Darkon Wargaming Club in Baltimore, Maryland, a group of

fantasy live-action role-playing (LARP) gamers.  DARKON premiered and won

the Best Documentary Audience Award at the 2006 South By Southwest (SXSW)

Film Festival in Austin, Texas. Darkon is an official selection playing at

Hot Docs, Maryland Film Festival, Silverdocs, LA Film Festival, Britdoc and

Melbourne International Film Festival.

          Films screenings are scheduled all day in the EG&G Education

Center, building #34 on the MIT campus. Attendance to the festival and the

film screenings is free, but advance online registration is required.  For

more complete details on registration, building locations, parking options

and directions to the Boston Festival of Indie Games, please visit our web

site at


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          The Boston Festival of Indie Games offers the opportunity for

festival attendees to play video games, live action games, tabletop games

and interactive fiction in a casual environment.  Fest features include a

12-hour game jam, digital art exhibit, film screenings and special guest

speakers from the national indie games space.  A special showcase will

highlight games developed by the MIT Game Lab, which has created nearly

fifty games over the last five years, a number of which have gone on to

critical acclaim and commercial success. To submit your indie game for

showcase consideration, please visit


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About the Boston Festival of Indie Games:


yhSM1fejTq4> .

The Boston Festival of Indie Games is a celebration of independent game

development with emphasis on the New England region.  The Boston Festival of

Indie Games seeks to support and showcase the efforts of independent game

developers by providing a free public event that encourages attendees to

share and interact with games in various media, including video games,

location-based games, tabletop games and interactive fiction.  Produced

under the non-profit auspices of BeEpic, a Boston location-based games

production group, the Boston Festival of Indie Games is focused on creating

an intersection between community, academic and independent interests in

game play. Fest sponsors include Adobe, Tapjoy, Unity, Wacom, MassDigi and

Morse, Barnes-Brown & Pendleton.

About MIT Game Lab:



The MIT Game Lab brings together scholars, creators and technologies to

teach, conduct research and develop new approaches to applied game design

and construction. Ranked by the Princeton review as the #2 Game Design

Program in North America, the MIT Game Lab maintains MIT’s roles as leader

in the study, design and development of games. The MIT Game Lab’s goal is to

explore, educate and engage the public by creating groundbreaking games,

interactive online courses and new applications to real world challenges.

About Boston Indies:



Boston Indies is a community of dedicated independent game developers in

Massachusetts and the surrounding area.  Boston Indies works to foster a

sense of community among Boston’s independent game developers, facilitate

monthly meet-ups and other related community events, encourage developers to

create games independent of large budgets and large company ties, provide a

safe environment to obtain critical feedback on game development works in

progress and serve as a brain trust for important information sharing among

local independent developers.

To schedule an interview or for more festival info, please contact Caleb

Garner, Boston Festival of Indie Games publicist, at

<mailto:> ; or contact Andrew Whitacre, Communications

Director at the MIT Game Lab, at or (617) 324-0490.  More info

is also available at


yhSM1fejTq4> .


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