BERLIN, Germany – February 2 nd, 2012 – The Berlin based publisher and developer Infernum announced today the start date of the closed beta for its sandbox shooter, Brick-Force. Selected players will be able to experience the sandbox shooter starting February 28th. The open beta and official release of the online game will follow in the spring.
Fans that wish to participate in the closed beta can register on the official website www.brick-force.com. But there is another brick in the wall: All players who register for the beta will be rewarded with an exclusive in-game helmet, once the open beta is underway. Blasting through Brick-Force’s shooter mode, beta participants will be equipped perfectly for the cross-platform online game.
Those who prefer building instead of blasting still have much to look forward to with the satisfying sandbox mode. This creative mode will be playable not only in the browser but also on iOS and Android. Brick by brick, players will have the freedom to create the worlds and maps that they’ve always dreamed of, limited only by their imagination.
Brick-Force – Build, Share, Play
This sandbox shooter allows players to create worlds and maps that they’ve always dreamed of, brick by brick. They can also share these virtual playgrounds with the community and use them as the backdrop for fast paced shooter hunts against fellow players or computerized opponents. This comic style online game is built on the ‘Unity 3D’ engine and will be playable directly in a web browser. The ‘sandbox’ mode, in which players use simple building blocks to construct complex environments, can be played on social networks and mobile devices such as smartphones and tablets. Brick-Force is being developed by Korean game developer EXE Games as a co-production with Infernum. Beta and launch of the free-to-play title in Europe and North America are planned for spring 2012. www.brick-force.com
Genre: Sandbox Shooter
Publisher: Infernum Productions AG
Release: Spring 2012
Infernum Productions AG is an international publisher and developer of online games, based in Berlin. The company was founded in summer 2011 by Andreas Weidenhaupt, Tobias Gerlinger and Markus Melching, and focuses on high-quality free-to-play online titles. Infernum also expands its game experiences by extending titles to mobile devices such as smartphones and tablets (cross platform). For more information please visit: www.infernum.com.
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